This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

The Works of Mercy
Feb 14 @ 3:14am
Jul 21 @ 12:09pm
“The Works of Mercy” is a psychological thriller inspired by the classics of the genre: Roman Polanski’s “Repulsion,” “The Tenant” and Stanley Kubrick’s “The Shining.” The game’s plot revolves around mysterious killings committed on seemingly random victims. Only this time it’s the player who becomes the murderer.

“The Works of Mercy” tells a story of a personal tragedy and wrecked psyche. When a cryptic tormentor forces the protagonist to kill people in order to save his family, the game’s hero (and the player) is posed with a series of dramatic questions. Who is the tormentor? Why is he so vengeful toward the protagonist’s family? How far do you have to go to satisfy him? How can you justify the killing in the sake of saving someone’s life? And how will you cope with the sense of guilt?

“The Works of Mercy” takes place in a photorealistic world as immersive as the real one. It lets the player get the very feel of roaming through murky locations and delve into the hero’s mind which is put to a serious trial. The game enables you to explore a fully interactive environment featuring the best elements of such games as “Gone Home” or “P.T.”

“The Works of Mercy” will leave the gamers with a lasting impression and face them with the question: how much could I sacrifice for my family? It will take the players through a dark world which gradually dissolves to an increasingly surreal vision of the protagonist’s mind captured in a lethal trap.

“The Works of Mercy” will be made available in English, French, German, Spanish, Japanese, Italian, Polish, Russian and Portuguese.The current plan is to complete the PC version of the game. The team will then move over to the Mac / Linux ports and console adaptations.
We also plan to support all major VR headsets.
Popular Discussions View All (2)
Aug 20 @ 1:00pm
Still want to contribute to the game.
[BVB] BangAri
Feb 24 @ 3:52pm
whats the game?
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Klipbun Sep 17 @ 5:44am 
when you can buy on steam?. Thank you for language Polish
PHamous69 Sep 14 @ 8:37pm 
I want it, I want it, I want it! I saw the plan was Q1 2017. what can i do to make this happen. I want to pre-order, is that an option? can i get a demo?
Jon Aug 20 @ 12:56pm 
Thanks for considering it! It can add more emotion to it. I'm sure you can put a check-mark in the settings of whether to have it on or off as a good compromise :)
Pentacle  [author] Aug 20 @ 10:06am 
@vizual Yes, I agree. I like it better like it is but some people asking for that voice. Maybe we will make it optional to satisfy all.
vizual Aug 20 @ 9:55am 
I don't think a voice is needed, the game could be more personal without it, so you read the lines in your head in your voice,
Pentacle  [author] Aug 20 @ 9:49am 
@Jon We are thinking about it. It would be a good option but we are still indie and it cost money. We will see.
Jon Aug 18 @ 12:42pm 
This looks amazing :0 And seems like an interesting story :3 Do you have any plans on adding a voice to the main character?
19milan97_(HUN) Aug 16 @ 4:39pm 
I just came here to see when the game is gonna be published and the creator is just commented 6 hours ago :) Nice.
Pentacle  [author] Aug 16 @ 10:19am 
The current plan is Q1 2017
King Arthur Aug 5 @ 8:53am 
when will you release