Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

1,021 ratings
Training - Spaceport [UPDATED]
Game Mode: Classic, Training
Tags: Map
File Size
17.683 MB
Feb 8, 2016 @ 10:31am
Mar 15 @ 11:19am
8 Change Notes ( view )

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Training - Spaceport [UPDATED]


AKA The map that makes you headshot faster than saying "Boom Headshot"


Casual or Competitive?

Launch it on Casual.

What's the point of that map?

The whole map is focussed on fast aiming, fast reactions and headshots

I can't see the bots very well, what can I do?

In the room you spawn there's a panel with colors on it... well shoot the color you want them to use.

I don't get it... how do I get in the arena again?

There's a teleporter right behind the green field, just step on it.

If I exit the map then play an other, I can only get into CT and all bots are Ts, did I miss something?

Yup, you need to head back to the spawn room and use the Auto Destruct button (button with a nuclear logo), break the glass and press 'E' on it

So, harmless bots?

Yes, they only have a knife and don't use it, seems dumb, but that's the fastest way to train your aim... to shot at their head.

Why the map is themed like that?

It was Duke Nukem 3D 20th anniversary a month before the release of this map.

Where is it?

On a Space Station genius... you got other questions like that?

This map is bad

That's not a question, and now I'll rip your head off and ♥♥♥♥ down your neck!

See Also:

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ZooL  [author] Mar 17 @ 7:21am 
yeah in fact once the map is loaded, reloading it wont crash it
☜☆☞SaRMD911☜☆☞ Mar 17 @ 5:57am 
immm try to relode the map or reset it .. or use the old data base ?!
ZooL  [author] Mar 17 @ 5:43am 
no, as I said it'd be a lot of work, basically remaking the whole map logic
☜☆☞SaRMD911☜☆☞ Mar 17 @ 5:29am 
this issue still on...
[issue too many commands to server]
can you fix it plez ?..
☜☆☞SaRMD911☜☆☞ Mar 17 @ 12:18am 
thx man
Ploxz <3 L.A Mar 16 @ 9:20am 
Yeah I can live with that little error as long as I can actually play it its godlike
ZooL  [author] Mar 15 @ 11:20am 
should be good now, playermodels should work, though it still does that kick thing at the begining, it'd mean reworking the whole map logic, it's a mess.
ZooL  [author] Mar 15 @ 11:10am 
thanks I really appreciate that :)
Neptune Mar 15 @ 10:50am 
also completely out of subject
your mod is better than the base game
Neptune Mar 15 @ 10:49am 
the fake thing is that by posting things like this will actually make volvo release the mod faster