790 ratings
Disable Timers
File Size
2.450 MB
Feb 5 @ 4:37pm
Jul 11 @ 9:40am
5 Change Notes ( view )

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Disable Timers

Disables the mission timer in most non-story missions. Notable exceptions are UFO and terror missions.
As this removes a big element of the game, you may want to crank up the difficulty a notch to compensate.
This mod does not disable achievements.

If you stumble upon any bugs or missions types that I've missed, please report them in the comments below.

A campaign reset should not be neccessary, but it is recommended. If you decide not to restart, it's a good idea to back up your save before you enable this mod.
You can find your saves at C:\Users\ Profile name \Documents\my games\XCOM2\XComGame\SaveData
Once you save your game with this mod enabled, it will no longer be possible to load the save without it.

If you were looking to alter the Doomsday clock, check out this thread by Ez- http://steamcommunity.com/app/268500/discussions/0/412446292764413464/
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Shaska  [author] Sep 28 @ 7:29am 
It does only affect vanilla missions, but because of how the mod is made, it will conflict with any other mods that alter the vanilla mission files.
badassgrunt Sep 28 @ 5:49am 
Can you make it so it only affects the vanilla missions so that it is compatible with other mods?
bashi_bazouk21 Sep 25 @ 1:44pm 
My Hostile VIP timer is still working despite that other timers had been stopped.
A'renax Sep 18 @ 2:49pm 
@Narun, NOt when I play. I have done Dark VIP misisons and there is no timer.
narunewatercrest Sep 18 @ 1:21pm 
Can confirm that hostile VIP missions still have timers.
Pyro Fennec Sep 11 @ 8:59am 
Not sure if it's still that Evac All conflict - I'm not getting any timers on friendly VIP missions (rescue or escort), but I did get a timer on a hostile VIP mission (subdue and capture). Was a bit of a nasty surprise seeing that first time when I had more bigger pods running as well, let me tell you...
pacino23 Aug 30 @ 4:36pm 

No judgement from me, you paid the money so enjoy at your own leasure (I only beat it once on Veteran myself). It won't disable literally all timers but will kill most of them.
A'renax Aug 30 @ 4:33pm 
@Pacino, *Whew* Okay, thats a relief. I will then give this mod a try :d
I beat it on Commander Difficulty 4 times, so I think I am do for a change of pace.
pacino23 Aug 30 @ 4:07pm 
@ A'renax

I never had a timer on those missions so I guess not.
A'renax Aug 30 @ 3:25pm 
NOt to sound dumb, but does this mess with the Avenger Defense mission's "How many people are not inside the loading ramp aura" timer?