This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC, Mac
Languages: English, Japanese
Players: Single-player
Jan 22, 2016 @ 9:07pm
May 2 @ 4:38pm

View Gluon in the store

Store page
Recent Announcements View All (2)
'Gluon' has been greenlit!
Additional information about modules
There are 11 different types of modules. These modules are linked to the modular ship and expand its capability and capacity.

: Iron
: Crystal

  • Hull module
    Build Cost: 400
    Hull modules increase ship’s durability and cargo capacity. You need to wrap any vulnerable modules with this module for any eventuality. Hull modules are the place in where you can store your resources.

  • Residence module
    Build Cost: 500
    People live here. Residence shortages make your people upset. When it destroyed, people living there will be killed.

  • Power module
    Build Cost: 1500, 24
    Power modules generate power by processing Uranium. Other modules like Engine and Combat consume the generated power. Power shortages are very dangerous in the void space. Keep your eyes on the Uranium cargo.

  • Engine module
    Build Cost: 1500
    Engine modules make your ship move. Attaching many of them will increase the acceleration, but the maximum speed is limited by the ship class.

  • Combat module
    Build Cost: 1900, 7.6
    Combat modules have weapon systems. These weapon system control weapons linked to it. Linking several weapons on the same Combat module will decrease the fire rate.

  • Carrier module
    Build Cost: 2500, 10
    Carrier module is the place for Eagles - the ship planes. Every Carrier modules can manage up to two Eagles.

  • Shield module
    Build Cost: 1375, 22
    Shield modules generate a magnetic field to protect your ship. You cannot build another Shield module in the close distance.

  • Near-light-speed travel
    Build Cost: 1600, 25.6
    Near-light-speed travel modules are for interplanetary travel. Building several of these modules will increase the speed in the Star Map.

  • Warp module
    Build Cost: 2100, 33.6
    Warp modules are for interstellar travel. Building several of these modules will increase the speed in the Universe Map.

  • Manufacturer module
    Build Cost: 7500, 60
    Manufacture modules generate ‘Manufacture Points’. These points are required for repairing and building. Sound engineers boost the generating speed.

  • Research module
    Build Cost: 8200, 65.6
    Research modules generate ‘Research Points’. These points are required to make progress in your research items. Sound engineers boost the generating speed.

Thank you for reading. The next update will be about modular ship classes

Gather resources, expand your ship, raise a strong crew, build defense systems and protect your people.

It all happened in the year 2821. That's when everything changed. Before that, they were just a distant wonder. A miraculously odd telescope reading or a blip in the noise.

But as we were watching them... They were also watching us. And when they came for us, we all watched them together. I mean, all of us. The whole planet. They appeared above us, destroyed our defenses. And we knew we were doomed.

We left us with no other choice! We had to abandon Earth. Our last transport ship, 'the Trabalt,' was our only hope. But was this small, salvaged vessel enough to get us off Earth? To take us out into the unwelcoming galaxy? To find new footholds for the human race?

They may have taken our world. But we still have our wits. And our ingenuity. And our will to fight!

Gluon is a combat, survival and exploration game with space battles featuring massive numbers of ships.

  • Gather resources!
    Your journey is full of dangers. You must prepare yourself for any eventuality.

  • Expand your ship!
    Your ship is modular and expandable. She starts out small but over the course of your journey, you will expand it into a massive capital ship. You must optimize her layout and build the perfect fortress for your civilian charges.

  • Raise strong crew!
    Hire and manage a crew of officers. Maintain high morale levels to keep them operating at their best.

  • Build defense systems and protect your people
    Research and build technologies to protect your ship from the many threats of the galaxy. Build fixed weapon systems on the Trabalt, or construct a fleet of fighters to keep her safe.

  • Explore a massive galaxy
    Find your way through a galaxy of mysteries and wonder. We left Earth not knowing where this path would take us. Surely there must be a home for us out there, somewhere?

  • Protect your people
    You are responsible for the last remaining humans, cast adrift by cruel fate.

We are all refugees, now. The emptiness of space is our sea, our destination unknown. Our fate is in your hands. Good luck, Commander.

Gluon is the medium for strong force and it exists in very small scale world like the proton and the neutron. It is the biggest force among the four fundamental interactions of nature, three others are electromagnetism, weak force and gravitation.

In the future, the new technology is developed. This technology allows us to apply gluons in the huge scale world to combine objects we can see in real life. It has wide application in space engineering and became the essential technology for constructing modular ships.

You can see the small gaps between modules, this is the area where gluons act.

'fastbird dev studio' is a new independent game development studio located in the island paradise of Jeju, South Korea! Our homepage is:

Gluon is the first game built with 'fastbird engine'. It's open source! And hosted on GitHub:

I'm working on this game and the engine for about 1.5 years now. Work is still continuing, and there are many additions and improvements scheduled before the final release. However, by posting the game early, I hope to gather constructive criticism and feedback from the community.

I will appreciate it if you vote or leave some comments below.

Since my primary focus is programming, I'm using some creative common assets. I want to say a big "thank-you!!" to all those fantastic artists who have provided art assets with open-source type licenses. The creators will be listed in the in-game credit screen.

Thanks for checking out this item!
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hong9 May 29, 2016 @ 10:10pm 
gluon Mar 1, 2016 @ 1:51pm 
Looks really great and hey considering my user name I certainly share an affinity! You are also sharing the engine as open source so a massive upvote from me, unfortunately as you will not be making it available for SteamOS I wont actually be able to play it but I hope if you come up with future titles that they will be availble on my OS too.
PΞNGKUN Feb 25, 2016 @ 11:10pm 
Be2maru248 Feb 19, 2016 @ 10:58am 
This game seems to be very interesting
please I want a Japanese language implementation.
The Doctor / Varda Feb 17, 2016 @ 7:27am 
May I add you to give information about an offer you might be interested? The idea is to help passing the Greenlight stage of this game.
SolusContinuum Jan 30, 2016 @ 7:33pm 
Looks good. I'm no developer, but as long as you don't make this so cheesy it could turn to something great.
Anticto Jan 28, 2016 @ 3:25am 
Hey, this game looks interesting and deep! Good job. Take your time to polish it, i believe that if the actual gameplay experience is streamlined it will be fun to play.
Michael Guzzo Jan 24, 2016 @ 10:19pm 
- 1
Freeman Jan 24, 2016 @ 4:50am 
fcortiz Jan 24, 2016 @ 3:54am 
Looks awesome, I already want to play it.