This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Wailing Heights
 
 
Favorite
Favorited
Unfavorite
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Jan 21 @ 2:17am
Apr 27 @ 5:55am

View Wailing Heights in the store

Store page
Recent Announcements View All (8)
Wailing Heights 15-28 % Discount Summer Sale
Wailing Heights is LIVE - $8.99 launch week price!
Description
Release date: Early 2016


A coffin-rocking, body-hopping, musical adventure game, set in a horrific hamlet of monsters, with a story by Kevin Beimers (Hector: Badge of Carnage) and glorious 2D artwork from a host of illustrious comic book talent.

Set in a peaceful, blood-curdling village blessed with gorgeous panoramic mountaintop views and the blissful stench of rotting corpses, Wailing Heights is home to the likes of vegan werewolves, hipster vampires, gossiping ghosts and all manner of well-adjusted supernatural taxpaying home-owners.



Meet Frances Finklestein​, the one-time manager of the all-time greatest rock band that Great Britain ever produced: The Deadbeats​. Bigger than the Beatles, the Monkees and the Addams Family combined, the world lined up to watch Fangs, Shaggy, Spectra & Z – the Gruesome Foursome – rock the haunted house every night since 1966. And Finklestein was right there with them from the beginning. In fact, many say Finkle was the Soul of the Band.

Fast-forward 50 years to 2016. The world mourns at the news that Z, the last surviving member of the once chart­topping Deadbeats (and now chart topping solo artist), has died in a plane crash on the way to the Grammys. The last Deadbeat is now well and truly dead (which makes the Deadbeats even more popular than ever. That’s how the music industry works, doesn’t it?).

Finklestein gets a phone call that very night to host a gig in a town no one's ever heard of: Wailing Heights. In fact, it's not even on the map. But hey, a gig’s a gig. Or is it?

As it turns out, Wailing Heights is a peaceful country village populated by not-­so­-classic monsters: vegan werewolves, hipster vampires, Motown zombies and all manner of civic-­minded taxpaying inhabitants. They don’t much like the living…

As Frances Finklestein, you start the game in the town prison, where a mysterious cellmate teaches you the power of possession. You learn to “body­-hop”, leaving your corpse in the holding cell and jumping from ghost to vampire to werewolf to zombie. Each creature’s skills and abilities bring you one step closer to getting your body out of lock-up and getting the hell out of Dodge. But of course, it’s never that easy…

As you jump from one musical monster to another, familiar sounds and faces start up show up. Fangs, Shaggy, Spectra & Z have returned as the undead, and they want to get the band back together.




With Finklestein's body trapped in a holding cell, the only hope of escape is mastering your newly acquired Possession Wheel. Find a resident's NAME, an item they LOVE, something they HATE, to turn them into body-hopping lyrics that will give you access to their supernatural skills and abilites.

Fly to The Cremetary Coffee shop (vampires only!) as a bat, sniff out a trail from the Ruff House Vegan Bar as a werewolf, eavedrop as an invisible ghost, and the Motown Zombies... well, zombies can't do very much. Can they?

Take care of the inter-species feuds as you find new locations and encounter modern takes on classic monsters. Hipster vampires don't much like vegan werewolves (or just about anybody, really), the werefolk won't trust a ghost they can't smell, and absolutely no one can understand a zombie.

In the style of classic adventure games, you will need to talk to the locals, choosing just the right thing to say (and who to be), collect items as you explore the town, listen to musical clues, and like all great songwriters; steal things from other songs.





Wailing Heights is developed by Outsider Studios, a game development studio established in 2011, run by Stephen Downey whose background includes comic book, storyboard and game art (Halo: Nightfall, How to Train Your Dragon), and Scott Grandison, an ex-academic computer scientist from the University of East Anglia, with over 20 years development experience in games, industry and academia.

Establishing the look and feel of our town is artist and animator John Mc Farlane (Zombies Hi, Stranger, The Revenants) who brings his gorgeous comic book lines to the screen. Fitting all the pieces together, and trying to keep track of all body-hopping scenarios, is programmer Rodney McConnell.

Joining them on Wailing Heights is Kevin Beimers on Story and Script. Kevin’s one of the guys who brought you the critically-defamed Hector: Badge of Carnage (Published by Telltale Games) and he’s not at all embarrassed about it. His most recent game, Schrödinger’s Cat and the Raiders of the Lost Quark (Published by Team17) turned the infamous physically feline into an action hero, battling anthropomorphic particles in a subatomic zoo. In 2015, Kevin was nominated for a Writers’ Guild Award for Best Writing in a Video Game.

Wailing Height's gorgeous 2D designs are supported by a ton of comic book artists providing back stories and concept art. Contributing to the project are comicbook greats such as Glenn Fabry, John McCrea and PJ Holden.

To catch a glimpse of concept work, and follow development of the game, check out our production blog at http://www.wailingheights.com/

For press and let's play enquiries email contact @ outsidergames.com
< >
127 Comments
Outsider Games  [author] May 9 @ 9:59am 
Thanks!
[ThatGenericPyro] May 6 @ 11:19pm 
Congratulations on making it to the store.
l7Paam Feb 17 @ 1:56pm 
Cool! <3
Yeti Culture Feb 15 @ 2:21pm 
Would definitely play this!
Feb 11 @ 4:06am 
huinya
kellina Feb 10 @ 11:43pm 
cool
АМ
Yozhyk Feb 8 @ 10:47pm 
cool)
Smooth RanGz Feb 7 @ 2:14am 
waaaw
アンドリュー Feb 5 @ 1:15am 
The Best