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ILLUMINATI The Game Of Conspiracy
 
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Game Type: Card Games
Number of Players: 2, 3, 4+
File Size
Posted
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0.013 MB
2 Jan @ 8:01pm
4 Jan @ 6:10pm
9 Change Notes ( view )

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ILLUMINATI The Game Of Conspiracy

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Description
Illuminati Card Game By Steve Jackson
Rules: http://www.sjgames.com/illuminati/img/illuminati_rules.pdf
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13 Comments
ÐaTreeMeista ©  [author] 22 Jan @ 2:37pm 
If I can get a hold of the cards next time I work on it i'll see what I can do
Klod 22 Jan @ 1:12pm 
Any plans to implement the expansions for this game? (Y2K, Bavarian Fire Drill, etc.)
littledgreen 8 Jan @ 1:20pm 
illuminati confirmed (conspericy music/x files)
ÐaTreeMeista ©  [author] 6 Jan @ 2:03pm 
This is the original the one you speak of is Illuminati: New World Order. I'm gonna work on that next but finding all the cards is a bit of a pain without straight up buying it which i plan on doing also so it may have to wait till then.
∞Phantasm 6 Jan @ 10:31am 
I guess they took out that 9/11 twin tower card that made the game more popular after 9/11. Cards look different also?...

https://atruthsoldier.files.wordpress.com/2012/07/illuminati-cards.jpg

http://www.sjgames.com/SS/
ÐaTreeMeista ©  [author] 4 Jan @ 6:23pm 
UPDATE: - Lowered card resolution to fix RAM issues
- Fixed in hand back image
- Remove rulebook tiles
- Remove MB tokens
- Added Stackable Real Money
- Added link to rules added to description
Thanks for all your feedback, Enjoy!
ÐaTreeMeista ©  [author] 4 Jan @ 3:54pm 
Thanks for the feedback guys! I should be able to fix the ram issue and the random card in hand issue in one shot as soon as I have some more time to work on the images. I'm also playing around with something to replace the MB tokens to fix the issue. Quite poss. later tonight or tommorrow.
Styx 4 Jan @ 3:30pm 
Found a problem for you. If you put the cards into another players hand, you get a random card visible instead of a generic card back.
I believe when you created the deck images you've used one of the card spaces that is supposed to be used for the "hidden" image.

Also, the money tokens are quite odd. If I were you I'd just use a supply of standard poker chips.

Good job though. I remember this game from when I was a kid, I had an original black and white 1982 copy.
Cluny 3 Jan @ 5:36pm 
Two additional suggestions. 1) The mod is bringing up a high-RAM-usage warning when it's loaded - it appears to be the instruction-manual tiles that are the culprit. I'd suggest just putting a link to the online manual in your mod description and/or on the notepad in the mod itself. 2) There seems to be something amiss with the Megabucks counters - most likely it's the point of origin for the object being in the wrong place.
Cluny 3 Jan @ 5:20pm 
Much better - thank you.