Cities: Skylines

Cities: Skylines

1,727 ratings
Modular Through Station | Modern Central | BadPeanut
File Size
22.079 MB
Jan 1, 2016 @ 4:56am
Mar 25, 2017 @ 11:00pm
8 Change Notes ( view )

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Modular Through Station | Modern Central | BadPeanut

Now with a transparent roof!

No Mods are required - Don't forget to Rate up if you like it!
This is a modular through station consisting of three assets: Module 1 Metro, Module 2 and Module 3 Busport. No mods are required for this to work. Keep reading the description if you have any issues before you post a silly comment :P

If you would like to use this station with Metro Overhaul Mod then please use the Train & Train Stations Converter Mod by BloodyPenguin

Module 1 Metro (M1.M)
Module 2 (M2)
Module 3 Busport (M3.B)


Place the M1 along a road, then place M2's snapping to the M1 (Make sure you align the roof!). Place the M2's consecutively moving away from M1.
Place M3 snapping to the last M2, then connect up the roads to your road network.
If you find after editing that transfers aren't occurring then delete all modules and start from scratch.

Known Issues:
MOM currently causes disruption to the road in M1. As a work around, please use Moveit! Mod to marquee select the nodes of the road and pg dwn to lower its elevation beneath the tracks. I've notified MOM author and it will be fixed hopefully soon.

When using metro lines, please don't start a line at this station as the game will try and designate this as the depot, but because it doesn't recognise it as a metro station the vehicle won't spawn.

I may add expansion modules to this station in the future.

Bad Peanut

I don't ask for donations but if you want to send money somewhere take a look at - an open source city simulator in early development!
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BadPeanut  [author] Mar 13 @ 6:31am 
I suspect that maybe MOM's feature that rewrites internal pedestrian paths may be messing up the original configuration - maybe @Lazarus*Man could comment their thoughts?
St. Patricks Day Is Racist Mar 12 @ 6:14pm 
Also since I didn't say this earlier, I really appreciate all the work you've put into modding the game. It's much better for it. :)
St. Patricks Day Is Racist Mar 12 @ 6:14pm 
I just placed M1 along a road where the default station had been and didn't move it. I didn't use it with the other modules because I have MoM and was aware of the issues with snapping it presented. The M1 module by itself is essentially perfect for what I wanted though so that hadn't been a concern.
BadPeanut  [author] Mar 12 @ 4:48am 
do you just place the modules or move them around with moveit mod?
St. Patricks Day Is Racist Mar 12 @ 4:46am 
I tried using this as the central station for external connections and depending on the attempt, they either spawned but traveled through the city without stopping, or didn't spawn at all. When I replaced this station with the default one (non-DLC), they started working properly again. Is this a known problem and is there a way to fix it? I read back through several pages of the comments and saw nothing that mentioned this issue.
BadPeanut  [author] Mar 4 @ 8:10am 
that's just how it is. maybe use police helicopters if it really bothers you Mar 4 @ 1:58am 
I can place it easely, but the police can´t drive to m2 and m3. The crime is always high.
Can you help me with this problem?
BadPeanut  [author] Feb 26 @ 1:09pm 
you're using MOM which by error removes the snapping ability. The author assures me they will work on a fix
Hey, i really would love to use your station but i can`t get it placed. How do i snap M2 to M1 and M3 to M2? It always tells me to align with a road. Can give me a hint please :-) thx
BadPeanut  [author] Feb 25 @ 6:02pm 
Not exactly but it is modeled in its likeness