Arma 3
83 ratings
Spyder Addons
 
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Data Type: Mod
File Size
Posted
Updated
5.232 MB
Dec 19, 2015 @ 2:01pm
May 23 @ 9:34am
13 Change Notes ( view )

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Spyder Addons

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Description
A collection of modules and scripts designed to aid mission makers in adding depth to their missions.

I made this mod to help mission makers who cannot or do not want to script, add increased depth to their missions with ease. If you have any suggestions, I would love to hear them. Unfortunately, I do not have the time to grant every request, but I love to hear suggestions that would make your life easier.

For an in-depth description of features, please view the readme here
https://github.com/SpyderBlack723/SpyderAddons/blob/develop/README.md

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Requirements:
CBA: https://forums.bistudio.com/topic/168277-cba-community-base-addons-arma-3/

Optional:
ALiVE: http://alivemod.com/#Download

ALiVE is only required for certain modules (currently Civilian Interaction and Insurgency) due to them being directly integrated into ALiVE. SpyderAddons can be ran without ALiVE but these modules will exit if ALiVE is not running. All other modules are only dependent on CBA.

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Please report any issues to SpyderBlack723 at the one of the following links

https://forums.bistudio.com/user/802166-spyderblack723/
https://discord.gg/0gQUmkS7yJQvrvnh
https://github.com/SpyderBlack723/SpyderAddons

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Credits:
Author - SpyderBlack723
Logo - Jezter804
Code adjustments - Dixon13
Testing and Feedback - AUTigerGrad, HeroesandVillansOS

Thanks to everyone who gives feedback and/or reports any bugs!
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111 Comments
Some people call me Maurice Aug 11 @ 2:57pm 
thought as much if i can work it out ill share. ty for the response and mod.
SpyderBlack723  [author] Aug 11 @ 2:54pm 
With custom scripting yes, but not native functionality.
Some people call me Maurice Aug 11 @ 8:49am 
is there a way to intergrate the civ interaction into ACE 3 interaction menu?
Irish Pigeon Aug 8 @ 12:02pm 
Cheers
SpyderBlack723  [author] Aug 8 @ 11:57am 
You can search for it on the workshop.
Irish Pigeon Aug 8 @ 8:46am 
Is there a ALiVE mod link thats not a winrar/winzip link?
phrogus Aug 5 @ 3:25pm 
Two Ambiance modules do not seem to work together at all.

Thank you VERY much
SpyderBlack723  [author] Aug 5 @ 9:20am 
Don't believe so, you'll end up overwriting the first one.
phrogus Aug 3 @ 9:30pm 
Can I use two Ambiance modules with different parameters together?
SpyderBlack723  [author] Jul 23 @ 9:45pm 
Can you paste your RPT to pastebin and link it here? Thanks.

You can export server loadouts inside the editor using the Export button, this will copy code to your clipboard. You can then paste this inside your mission's init.sqf file.