Cities: Skylines

Cities: Skylines

272 ratings
Remove Need For Pipes
File Size
0.072 MB
Dec 16, 2015 @ 2:24pm
Nov 30, 2017 @ 2:04am
12 Change Notes ( view )

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Remove Need For Pipes

This mod removes the need to place pipes all over your city.

If you also don't want to waste time building power lines you can use my Remove Need For Power Lines mod.

How it works
This mod works simply by storing the water, sewage and heating produced in small, separate (of course), buffers and then distributing it to buildings that consume each of those resources.

You need to connect at least one pipe per water processing facility (as shown in the third picture above) or else the facility won't work. This is working as intended since fixing it would require this mod to overwrite one more function and it is not worth the possible incompatibilities with other mods.

To report any bug please post a comment with a link to the output_log.txt
Any comments saying the mod does not work with no link to the log file will be deleted.

Source code
You can download it here:

This mod is uses the Harmony[] library.
Popular Discussions View All (1)
Jan 1 @ 3:33am
Not enough heating notifications
[GOF] Overhatted Leet
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BomB Mar 2 @ 9:46pm 
Well i'll be darned, if only i had paid attention to the 3rd picture and not've just glanced over it.... Thanks, problem solved.
[GOF] Overhatted Leet  [author] Mar 2 @ 7:54pm 
@BomB have you activated the mod in game? Have you connected the pipes like in the third picture? If this doesn't help you can try uploading your output_log.txt and I will see if I can help you
BomB Mar 2 @ 11:22am 
Hi there both no need mods seem to not be working for me, ive tried different ways of trying to get it to work, no succes though?
GamerFrog Feb 19 @ 11:40am 
is this only for waterpipes or also for heating pipes?
TheKillerChicken Jan 25 @ 6:57pm 
I really like this mod. Are you able to create a mod that increases the physical capacity of the pipes? I also like to re-direct polluted water into the mountains or off the map in massive volume, but the pipes seem to have this weird bug/limit (I don't know) so I can only move at most 320,000 (or something like that) cubic units of water.
[GOF] Overhatted Leet  [author] Jan 2 @ 3:55am 
@Mirus You can try uploading your output_log,txt
Mirus Jan 1 @ 3:32am 
The 2 mods I subbed to doesn't work...can you help me out????
Madburier Dec 30, 2017 @ 8:53am 
No sewage capacities reported with this mod active. Citizens behave as if there is sewage connected (they complain when I disconnect it), but it doesn't SHOW that it's working at all - the buildings aren't even blue. Even if I connect the pump to the treament plant, it doesn't change a thing. No sewage animation either - I have to unsubscribe and restart to get the sewage animation working again. Too bad, would have been cool if it worked for me.
DFW Kerser Dec 10, 2017 @ 11:57pm 
Thanks! Mod works.
[GOF] Overhatted Leet  [author] Dec 7, 2017 @ 1:59am 
@joeymozzer You need to keep your water pumps away from water pollution and your water towers aways from ground pollution. Just like in the base game.