Cities: Skylines

Cities: Skylines

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81 Tiles (Fixed for 1.2+)
 
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0.453 MB
Dec 15, 2015 @ 2:32pm
May 18 @ 9:23am
24 Change Notes ( view )

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81 Tiles (Fixed for 1.2+)

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Description
Compatible with Cities: Skylines 1.6.3

This is a fixed & improved version of @emf's 81 Tiles mod.

IMPORTANT NOTE ABOUT COMMENTS
To use this mod you must unsubscribe the original version of 81 Tiles! If you get exceptions on mod's start up it most likely means that you have original mod's .dll file somewhere and it loads instead of this mod's one. Please delete all workshop files and re-verify local game cache. Also I will remove any complains about this mod if you haven't attached your output_log.txt /screenshot/save game link to the comment. Just 'NullReferenceException' isn't informative at all. It's a generic name of an error that can be caused by anything.

Short overview:
- Read IMPORTANT NOTE!
- This mod icreases area available for unlocking and construction from vanilla 25 tiles to 81 tiles (whole map)
- You can unlock all 81 Tiles one by one or:
- Like original version, this mod provides a cheat to unlock all 81 tiles at any time (accessible through mod's options)
- Fixed compatibility with C:S 1.2+
- Old saves should be compatible
- This mod shouldn't break save games when disabled but beware!

Known incompatibilities:
- All Tiles Start. Unsubscribe that mod and use 'Unlock all tiles for free' button in this mod's options instead.

Issues I'm aware of and confirmed:
- At level loading terrain's looking distorted for few seconds.
- Loading freeze after exiting to main menu and loading again / after loading into different environment from pause menu
- Dams cause tsunamis if placed outside of 25 tiles area
- Pillars that were changed with No Pillars or Network Skins get reset outside of 25 tiles area
- Disasters and evacuaction don't work outside of 25 tiles area (too much work, won't be fixed)

Latest update:

UPDATE 22 (5/18/2017)
Fixed: Fixed for C:S 1.7 a.k.a Mass Transit

GitHub repository[github.com]

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

If you like this mod and/or want to support me you can donate here:
[www.paypal.com]
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popular Discussions View All (1)
0
Jan 29 @ 6:06pm
PINNED: 81 Tiles Rules And Guidelines
Network Extensions Moderator
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1,084 Comments
^7p^0o^1i 7 hours ago 
This mod crashes my game at the moment
Fronto 12 hours ago 
@UggiDoki
That was my issue (going to main menu and then trying to load the map editor). I can confirm that a game exit before trying to load the Map Editor fixes the issue, and that the issue is repeatable on my PC).

I had to read the description twice more to find where the author mentioned this. I guess it's the phrase: "Loading freeze after exiting to main menu and loading again / after loading into different environment from pause menu." Perhaps it's the structure of that sentence, but I don't think it's very clear; if you read quickly it just seems to be saying something about the pause menu (you kind of miss the / (slash) on the first read through it seems to me. If this is common, I think BP should make it an instruction to exit the game before trying to load any Editor; I think that would help in the future.

Sorry to be a bit slow, and thanks for taking the time to spell it all out for me.
UguuDoki 16 hours ago 
@Fronto
Crash may happen if you exit from game/editor to main menu then try to load game/editor from there. If that ISN'T your case, then please upload your output_log.txt and post the link to facilitate the author to look into it. If that IS your case, just exit to desktop before reloading again. The author already mentioned those in description so let's understand that making him repeat his words again and again can be a torture therefore he may simply not respond to queries as such.
Fronto 16 hours ago 
@UguuDoki
I didn't intent to be rude to 'modders.' BP is a very fine modder and I'm happy to have this mod. I was just feeding back that ti doesn't work for me in the Map Editor. Perrhaps I should have said that it does work for me in the main game, but I use very few other mods.

I did read the description, but I saw and see nothing about a Map Editor issue. That is why I posted, and I'm sure that BP will be gald to have feedback.
=EaSy= Guitouzid May 25 @ 1:15pm 
Same issue ("Array index is out of range") since today.
Irkalaw May 25 @ 1:32am 
Same "array index is out of range" error. Might be a compatibility issue with the surface painter mod, when I disable this mod the 81 tiles mod doesn't give me an error.
#citybuilderluv #cbl May 24 @ 11:20pm 
It is not this mod. I unsubscribed this mod and started a new map.. I played the map for a little while and when I loaded it back up the ARRAY message appeared again.. I tried unsubscribing every mod and the message still appears. I am so over this game ugh!!!
UguuDoki May 24 @ 6:32pm 
@Fronto
Give modders a break. Read description and past comments.
Fronto May 24 @ 10:20am 
Causes a complete lock up as soon as I try the map editor. It seems to work fine in the main game so far, but I have very few mods installed.
Χάος-Θάνατος™ May 24 @ 9:11am 
I have no Problem with this Mod. Works fine for me in my city