Invisible, Inc.

Invisible, Inc.

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Decker: Light Skeletal Frame
 
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0.079 MB
Dec 12, 2015 @ 5:06am
Oct 24 @ 6:22pm
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Decker: Light Skeletal Frame

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Description
Replaces Decker's starting augment:

Decker: Light Skeletal Frame
Can activate sprint without full AP. Sprint noise reduced to 4 tiles.

EDIT: I decided to remove the augments that weren't used as frequently and will only keep Deckers as part of this mod. If there are others you're missing, I will add those as separate workshop items.
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18 Comments
MagneticSpark Sep 10 @ 3:02pm 
Hi Colonel_S , i encounted the same bug Cronstintein was experiencing down below, so I started messing around with the mod files to see if I could fix it.

In your oliviaUpdate.lua file, simply comment out the second "installed=true" statement.

I tested by spawning multiple large nanofabs in a 2 security facility until the Ambient Turbine augment showed up, and this time I could actually buy it! Thanks for making this mod, I actually quite enjoy using Decker now, cheers!
Colonel_S  [author] Apr 22 @ 9:47pm 
Please, go for it. You can credit me if you want, but you don't need to.
Have fun!
SteelCrow Apr 22 @ 9:20pm 
Colonel_S, I am working on a mod tweaking several agents to make their gameplay themes more distinctive. I want to include your augment for Decker. Are you okay with that? I'll credit you.
Deadpwner Jan 12 @ 2:22pm 
can you set the stat locking augements to off when in non custom games
cuz i would rather have them because i dont see whats wrong with them
Colonel_S  [author] Jan 9 @ 8:32pm 
Nope. I was having trouble getting them to work. There are few mods I plan on revisiting, but it probably won't be any time soon. If you have any ideas on how to get it up, it would be awesome to see them on the workshop.
Battlewaffles Jan 9 @ 8:30pm 
I just noticed you have files for Internationale in this mod--

INTER = "Wireless Ice Breaker",
INTER_TIP = "Break 1 firewall within wireless range. -1 Maximum AP.",
INTER_FLAVOR = "While hacking consoles is great, Internationale started on less vunerable targets."

--but it's not actually an option when I play?

Cronstintein Nov 23, 2016 @ 10:26am 
Not sure if it's a conflict or what but the turbine augment was greyed out at a deluxe nanofab even though I didn't have one installed. It was grey for all my agents.
L00N4TIC Jul 28, 2016 @ 11:11am 
Hey there's a glitch where Olivia may get the PDA augment, but when you install new augments, it reverts back to her original one that gives you PWR = KO.
Green Raven Feb 3, 2016 @ 7:44pm 
Hi Colonel I have a request... for some reason I cant get 2 mods to play nicely together, if you have some spare time could you package these changes into one single mod?

1. Dereks Tag Scanner Augment from the API Example Mod
2. Your Shalem Mod
3. Your Olivia Subdermal PDA Mod
4. The Remove Stat lock Aug (God bless you for that one!)

and finally,
5. Prism. Prisms On File form has a pathetic mod, while her Archive form has an awesome game changing holodisguise.
IF POSSIBLE, It would be to rescue the Archive version from detention cells rather than the On File version.
IF NOT POSSIBLE, than at least give her On File form a better aug. I was thinking maybe Internationale's Archive Aug might fit with her flavor of turning the enemy against itself.

Thanks a million!
Human_Kirby Dec 23, 2015 @ 2:20am 
I have seen that you wanted to edit Olivia. It should now be doable with the Sim Constructor including the Sequantial Modloader.