Cities: Skylines

Cities: Skylines

389 ratings
LOD Toggler
 
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0.006 MB
Nov 24, 2015 @ 1:56pm
Nov 24, 2015 @ 2:51pm
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LOD Toggler

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Description
Press CTRL + '.' to toggle the LOD distance check. This has several effects:

  • Increases the building LOD render distance
  • Increases the tree LOD render distance
  • Increases the prop render distance (a little bit)
  • Increases the cim and vehicle render distance
  • Increases the network LOD render distance

You will still see a LOD when you zoom out very far.

Useful in combination with Dynamic Resolution, Isometric Camera and Random Tree Rotation.

Extra feature for asset creators: Press CTRL + Alt + '.' to display the LOD model at any distance!


Note: I'm not taking donations, but others do ;)
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194 Comments
Your Death, Your Fault Dec 10 @ 9:53am 
It seems this MOD no longer works? Does anyone know any fixes for this?
boformer  [author] Nov 7 @ 3:56am 
Hmmm, tree LOD distance was always kind of limited
Strictoaster Nov 6 @ 12:11pm 
Mod still works fine for toggling buildings/props after Green Cities but it doesn't work for trees, thought I think that's been "broken" for a while. Adaptive Prop Visibility has the same issue, must have stopped working after an update a while back.
Overlord Nov 1 @ 8:01am 
Anyone tried this mod after green cities?
boformer  [author] Oct 23 @ 10:47am 
no idea
VillaSmile Oct 23 @ 10:38am 
Hi is it possible that the mod no longer works? I pressed the Ctrl+. and nothing changed. Thanks a lot.
Angelhearth Oct 21 @ 5:14am 
This doesn't use GPU (I have 2 x GTX 1080ti that doesn't even notice this mod, and I don't think CS uses the GPU at all) nor does it use CPU (I can hardly notice any changes in the utilization, neither overall nor on a single core or hyperthread), it just lags insanely.
legal2blaze420 Oct 8 @ 10:25am 
my computer will definitely not like this mod lol but sounds good
boformer  [author] Sep 1 @ 3:38pm 
The load increases exponentially when you zoom out (until the final hardcoded LOD kicks in).
nintendoeats Aug 31 @ 4:57pm 
Unless it's the Ring BUS that's not it either. I have a 5930k at 4.3 GHz which has no threads even close to 100% utilization. I should try overclocking the ring BUS and see if that helps. I am wondering if it might be tied to RAM speed.