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24 ноя. 2015 в 4:36
17 янв. 2016 в 9:01
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mg_race_vql - Vanilla QL physics with Gauntlet+MG+GL+RL+PG on spawn with infinite ammo, damage off

mg_race_pql - Turbo/PQL physics with Gauntlet+MG+GL+RL+PG on spawn with infinite ammo, damage off

mg_race_noweap_vql - Vanilla QL physics with Gauntlet+MG only on spawn, limited ammo, damage off

mg_race_noweap_pql - Turbo/PQL physics with Gauntlet+MG only on spawn, limited ammo, damage off

mg_race_comp_vql - Vanilla QL physics with competition settings: Gauntlet+MG only on spawn, limited ammo, damage on

mg_race_comp_pql - Turbo/PQL physics with competition settings: Gauntlet+MG only on spawn, limited ammo, damage on

mg_race_grapple_vql - Vanilla QL physics with Grappling hook + Gauntlet+MG+GL+RL+PG on spawn with infinite ammo, damage off

mg_race_grapple_pql - Turbo/PQL physics with Grappling hook + Gauntlet+MG+GL+RL+PG on spawn with infinite ammo, damage off
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Комментариев: 13
SteveKiller 27 июн в 10:28 
а теперь го карты из дефрага :3
Ocarina Man 20 дек. 2016 в 10:43 
got it!
x⊕rnn  [автор] 15 мая. 2016 в 14:05 
You're not doing it right, then.
DelusionaryKiller 15 мая. 2016 в 12:25 
always tells me "invalid factory specified"
^7τ ^4gzv 1 мар. 2016 в 22:20 
Anyone know where I can get a DEFRAG-style cgaz hud for QL?
x⊕rnn  [автор] 23 фев. 2016 в 12:34 
No.
baL 23 фев. 2016 в 11:11 
is it possible to somehow enable team races? so you can shoot/block others?
x⊕rnn  [автор] 30 ноя. 2015 в 12:40 
"If you delete them it uses race defaults" ok, apparently not... I manually added them anyway for consistency's sake even though deleting them works just as well like you said.
Polybius 30 ноя. 2015 в 11:24 
ty
x⊕rnn  [автор] 30 ноя. 2015 в 10:09 
This isn't a map, these are factories. To play a map with these factories, type /map campgrounds mg_race_noweap_pql for example.