ARK: Survival Evolved

ARK: Survival Evolved

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ACM V2.7.1294
 
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2.334 MB
Nov 19, 2015 @ 1:40am
Nov 18, 2017 @ 3:18pm
56 Change Notes ( view )

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ACM V2.7.1294

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Description
ACM V2.7.1294
ID: 558079412

Server Admins - Follow my twitter to be warned about updates. This is not a means of contacting me.

ACM Beta Branch:
Available here!

What is ACM?

ACM is originally short-hand for Admin Command Menu, but it has recently, and will only from now further become, Advanced Command Menu, as it serves as a more streamlined, accessible and enhanced replacement to ARK's built-in administration mechanism attached to the ShowMyAdminManager console command.

Currently, it cannot reproduce every command or function from the built-in tool as many aspects of Admin commands and management is handled exclusively by commands and inaccessible classes/code.

Due to ACM' nature, it inadvertently serves a dual-purpose as acting as a "cheat" or "creative mode" tool for singleplayer due to the massive simplification of spawning items or creatures into the world and instant-taming.

Note: The shown screenshots of ACM' UI's likely will not appear exactly as they do in-game for you, my resolution is 3440x1440 so things get stretched a little by default.

IMPORTANT:
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ACM is not 100% functional, it is expected you will encounter issues using it as I bring everything online again.

How to use ACM?

The process is incredibly simple.

Whitelisted/Pre-Authorised:
If you are either a whitelisted Admin on a server - that means your SteamID has been added to the AllowedCheaterSteamIDs.txt, playing Single Player or in a non-dedicated session, authorisation is entirely automated.

Password Required:
You must authenticate yourself normally, then use the appropriate command from the list below to have ACM verify your permission status for its use.

Permissions Authorised:
As an "advanced" feature of ACM, the commands and features that are either hand-built by myself as custom or are replicated to produce the same results as if a native command was used may be made available to a player by means of the Permission system still currently in progress but was implemented as of V2.7.0287.

This system allows the assigning of permissions to players without giving them the Admin password. It is still very much in progress and is alpha-level, and as such many checks and balances have not been completely implemented yet so caution must be exercised.

Once you are "authorised" via ACM, the keybindings that appear below are how ACM can be interacted with.

Current Default Keybindings:

Toggle ACM: Shift + F1

Open UI: Shift + Right Mouse

Use Target Command: Shift + Left Mouse

Open Target Command Menu: Shift + Middle Mouse


Command Structure:

IMPORTANT: All commands begin with the following:
cheat scriptcommand acm

To use a command, enter the above, then choose from below plus and further arguments.

scan
  • me - checks for permission and spawns ACM, overrides temporary block.
  • toggle - removes ACM if present and temporarily blocks ACM from spawning until desired again.
  • all - see "me"; extended to all players in the world. RCON accepted.
Eg. "cheat scriptcommand acm scan me". - This is the primary activation command for ACM

mysettings

reset
  • bindings - restores bindings to default.
  • colours/colors - restores custom colours to default.
  • scalars - restores screen scaling options(and eventually tracking map scaling) to default.
  • all - resets all to default.
NOTE: If reset is not the secondary argument, bypasses binding events and directly opens My Settings UI. Eg. "cheat scriptcommand acm mysettings". If reset is the main argument, a listed option is also required. Eg. "cheat scriptcommand acm mysettings reset bindings".

autogen
  • reset - will remove AutoGen data and recommence data generation.
  • remove - will remove AutoGen data.
  • debug - will process AutoGen data and return basic debug level data regarding internal structure and saved information.
NOTE 1: All arguments have a secondary data point. all & null(eg: empty) are effectively the same, if the class name of a specific mod is specified, then AutoGen will only target that specific class and relevant data else if allmods is passed as the argument then all mod data is targeted. This name can be found in the mod folder in your ARK install. Eg. "cheat scriptcommand acm autogen reset PrimalGameData_ACM".

NOTE 2: The autogen sub-command is only available to whitelisted/authorised admins and RCON.

Notes:
- ACM is nowhere near 100% operational. Not everything is working as expected.
- Any bindings you set within ACM will concurrently trigger with whatever actions have been bound in your key-bind settings for ARK.
- Target Commands will not fire with a weapon equipped, this requires further work and due to not consuming input I chose to prevent using it with weapons equipped.
- If ACM is acting up, you can use the command cheat scriptcommand acm scan toggle which will remove ACM from you, and followed up with the activation command, ACM will be re-spawned on you.

See the ACM Development board[trello.com] for all finalised, in-progress and planned changes for ACM.

ACM Live Files:

Download the clean live-version files from here[www.dropbox.com]. Extract them to your ARK install "\Mods" folder, replacing all files.


=============================================================================

Changes:
V1.0 > V2.7.1294: Changelog.

Issues & Bugs:
Please see the Bug Reports Discussion.

If you're a non-native-English speaker and prefer speaking in your own language, please use the International discussion thread where others may be able to assist you more easily.

Issues reported in the comments will be deleted.
Do not add me on Steam. I will block you.
Do not advertise your server here.


This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.
[creativecommons.org]


-WM
Popular Discussions View All (67)
319
Feb 17 @ 3:57pm
PINNED: ACM Bug Report Thread
Woeful Macabre
15
8 hours ago
A Message to The Author!
undead_bovin
10
Feb 18 @ 10:49am
ACM Doesnt open and stucks at: No Target Command Active
The Wolf Man
< >
4,157 Comments
adriferrari71 9 hours ago 
esta bueno
Raven 15 hours ago 
No were saying its a d*ck move crying over a dev kit and saying f*ck you guys im not doing it.
Vysse 15 hours ago 
Wow... you kids need to chill and learn some respect and gratitude. You think he owes anyone here anything? Ha. Good jokes. If he is being paid by Wildcard that is between him and them not anybody else. I have this feeling that none of you are old enough to understand that but whatever. The best part is the hypocrisy here. You guys are giving Woeful crap saying he is upset over his dogs death and that he needs to get over it and work on the mod (which if you read anything he has said I don't think that is the case I think his words have been taken out of context) yet you're the ones who sound like you have your panties in a bunch. Either make your own admin mod or grow the fuck up and learn to live without.
dinoboy712 21 hours ago 
It dose not work it wont show up on my moddlist
Ahhhhh'Fin Feb 20 @ 8:26am 
good
[GER]Bulle† Feb 20 @ 2:22am 
i have no problems with this mod,
1. activate the console and Enablecheats with your password
2. cheat scriptcommand acm scan toggle
3. cheat scriptcommand acm autogen reset
4. cheat scriptcommand acm scan me

Master Obelawe Feb 19 @ 12:25am 
Master Obelawe Just now
Master Obelawe Just now Delete
@cubesteak thank you for the link explain it

wow

@wildcard bunch of FFFFFFFFFF if they dont help devs who make the mods and this is a admin mod

wildcard they like a happy a meal short of few french fries they must love the move dumb and dumber if they keep messing with mods

if wildcard breaks they should buy licence then put it in the game

really good mod



and sorry about your pet
Master Obelawe Feb 18 @ 7:01pm 
@PuffyDragonair what u talking about are you on the right mod
PuffyDragonair Feb 18 @ 1:02pm 
I really hate to break it to you kid but thats extremely irresponsible to just drop your mod forever because your pet died. Now dont get me wrong I've lost pets too but I didnt quit my job or stop being a freelance artist because my Python died I worked 5x harder for her sake because believe it or not animals have feelings too and I knew she'd hate for me to wallow in my own depression. Of course I took a few days to myself to get my thoughts straight but then I kept going forward. If you choose to be a child about this then give this mod to a group or single person who will love nothing more than to update this mod, add things to it and keep it up to date. You're lettings down over 15,000 people who use this mod and that's selfish and unfair to do that to them. (I do NOT give a shit what people have to say about what I just said if you choose to defend him then you're no different than him) Pet's die its super sad.