Gnomoria

Gnomoria

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Hunting Camp and tame wild animals
 
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0.045 MB
Nov 17, 2015 @ 2:15pm
Mar 14, 2016 @ 1:53pm
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Hunting Camp and tame wild animals

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Description
This mod adds a new friendly Civ called Hunting Camp, which hunts wild animals and goblins.
They sell meat, bones and hides from wild animals and ogers,
copper, bronze and iron from looted goblin armor,
and even tamed honey badgers and bears.
They buy drinks, bandages, armor, ranged weapons and ammunition.

Honey badgers and bears are added to livestock and eat meat.
Badgers eat one meat a day and have two seasons gestation.
Bears eat two meat a day and reproduce once a year.
Both however only require four pasture spaces.
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The mod itself is blank with all files in an included mod.
It should show up in the available mods list.
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21 Comments
Tacyn  [author] Nov 2, 2016 @ 2:07pm 
correct
armyman2287 Nov 2, 2016 @ 1:15pm 
Bad question but, to get new civilizations to appear, you just have to grow the wealth of your kingdom correct?
Tacyn  [author] Nov 1, 2016 @ 3:13am 
After your first frindly civ, which is generally a merchant civ,
the following civs are randomly picked. With this mod there is a 1 in 4 chance that it will be the hunting camp.
armyman2287 Oct 31, 2016 @ 9:32pm 
Does the new civilization show up next to the other known civilization, so that there is two that you can trade with, etc.? Or does it only show one or the other?
Tuxu -=JeepC=- Feb 11, 2016 @ 8:21am 
<3 Thanks for the mod, man.
Tuxu -=JeepC=- Feb 11, 2016 @ 8:21am 
YOU LIE! D:<
Tacyn  [author] Feb 7, 2016 @ 3:50pm 
Neither mounts, armor or military are currently possible with livestock.
bhopkins1980 Feb 7, 2016 @ 2:24pm 
Dude, itd be cool if you could enlist the bears into the military.
Tuxu -=JeepC=- Feb 6, 2016 @ 3:44am 
Bear cavalry much? :3
Best Is On Water Jan 31, 2016 @ 6:14pm 
If you add bear armor and badger armor for the animals themselves that would be a solid addition.