Lords of Xulima

Lords of Xulima

60 ratings
HATE FOOD
 
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Tags: Ruleset
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0.396 MB
Nov 13, 2015 @ 5:22pm
Jul 16, 2016 @ 12:40am
8 Change Notes ( view )

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HATE FOOD

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Description
Do you hate food and having to worry about food? I do too!

I've removed the food requirements from exploration/movement, and removed the penalties for running low on food.

You still have to purchase food, but it's super cheap now and you can fill up to100 days worth of food reserves at the food merchant.

Resting still costs food, I was unable to find a way to change that. Just stock up for cheap in town so you can rest as needed/wanted.

update 10/29/2016: confirmed personally that acheivement counters go up with this mod active; several people were asking and I wasn't sure until now.
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52 Comments
Bill Shatty May 29 @ 10:28pm 
I never have enjoyed food requirements in games, or IRL for that matter,
huffadopolis  [author] Nov 27, 2016 @ 8:51am 
Ahh that could explain it; I'm only able to modify the price increase exponent, but not the base price for one day of food.
realxavier Nov 27, 2016 @ 6:08am 
Aha, it works exactly as described on normal difficulty :) And on higher difficulties it maybe lowers but doesn't eleminate all food hm problems, dunno =)
huffadopolis  [author] Nov 26, 2016 @ 10:42pm 
Iv'e been playing the game off and on for the last month and nothing has changed about the game or the mod, and my prices match the screenshots above. I just made sure moments ago. Sorry, but it's not the mod!
realxavier Nov 26, 2016 @ 9:53pm 
After enabling mob I got all those options to refill food for many days, but price is much much higher.
Nameless One Oct 29, 2016 @ 1:22am 
Thanks m8! :D
huffadopolis  [author] Oct 28, 2016 @ 11:16pm 
For the record in case this helps anyone else save time testing other things: acheivement counters only increment up the first time you kill enemies. i.e. starting a new game even on a harder difficulty, you have to progress further and kill enemies you hadn't killed in the game (on any difficulty setting with any saves/characters) before the counter goes up on your personal steam acheivement page for Lords of Xulima
huffadopolis  [author] Oct 28, 2016 @ 11:11pm 
I was able to test and confirm that with this mod active you DO (yes DO) gain acheivements (and I assume any mod, but you can only use one at a time). I played the game with this mod active and saw the counters on several acheivements on that steam page go up once I killed enemies further along than I had the last time I played.
Nameless One Oct 27, 2016 @ 3:41pm 
Ok, thanks for the answer! :)
huffadopolis  [author] Oct 27, 2016 @ 1:14pm 
As far as I know, I have no control over whether or not a game disables acheivements if you use mods. Sorry!