Arma 3
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Angry Birds [CO5]
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Air
Scenario Map: Altis, OtherMap
File Size
Posted
Updated
4.603 MB
Nov 6, 2015 @ 7:45pm
Mar 17, 2020 @ 6:56pm
16 Change Notes ( view )

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Angry Birds [CO5]

Description
Parachute in with a team of 2 to 5 players. Grab two transports and extra Close Air Support choppers. Transport the troops and protect them from hostile insurgents. To win, complete the specified number of transport assignments and keep the squads-in-transit alive. I strongly suggest using the standalone Blastcore mod for realistic explosions, although not required.

This mission features voice-acting, landing zones spread all over the island, friendly-fire & TK punishment, and the General Vehicle Service script for repair and re-arm points. The level of resistance automatically scales with the number of players and can be further customized via mission parms. If you want to try it as a night mission the LZ markers will change from smoke grenades to IR grenades.

It's also headless-server and dedicated-server compatible. I've included my DS files in a folder within the PBO if you want run a DS. Optional TFAR users must should the server click configure add-ons from the intro map screen, uncheck 'Give MicroDAGR to soldier', and check all other boxes including the 'force' boxes. I will be actively maintaining this mission as new game patches are released. Please leave feedback and enjoy the mission!

-VoP-
14 Comments
Rictor_Scale  [author] Mar 17, 2020 @ 6:57pm 
*** Verified mission is fully functional ***. 1) Added one callable jet strike when playing with one human (in MP mode). 2) Added additional theatrical audio clips.
Rictor_Scale  [author] Dec 7, 2017 @ 11:48am 
***Verified mission is fully functional.*** Added support for optional headless clients.
Rictor_Scale  [author] Jun 5, 2017 @ 12:31pm 
*** Verified mission is fully functional with Arma 64-bit ***. Minor AI tweaks.
Rictor_Scale  [author] Mar 27, 2017 @ 9:48pm 
*** Verified mission is fully functional with Arma 64-bit ***.
Rictor_Scale  [author] Dec 26, 2016 @ 2:20pm 
*** Verified mission is fully functional ***. Minor improvements from recent core engine releases as detailed in change notes.
Rictor_Scale  [author] Jul 13, 2016 @ 7:41pm 
*** Verified mission is fully functional ***. Minor fixes and improvements from recent Apex and Eden edtior releases as detailed in change notes.
Rictor_Scale  [author] Mar 29, 2016 @ 11:50am 
*** Verified mission is fully functional ***. Added mid-point save. Minor fix and improvements documented in change notes.
Vyllis Jan 17, 2016 @ 1:20am 
Thank you. I'll check it out !
Rictor_Scale  [author] Jan 16, 2016 @ 5:25pm 
This one only works well if you have two or more human players, which is how I intended it. If you want a version more suited to single-player, try my other mission 'Whirly Birds'. In both of these missions though, you can have AI board the attack choppers and bring them along for fire support. When they're over the LZ I just set them to 'Engage at Will'. Try finding other humans to play with though as it's much more enjoyable and realistic that way. Enjoy and Arma on!
Vyllis Jan 16, 2016 @ 10:53am 
Did play it and it is working great indeed. Now i just need to find another pilot :D I do not know where to look in the steam menu; do you have others similar missions?