Portal 2

Portal 2

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A Big Mistake Pt.5: The Escape
   
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A Big Mistake Pt.5: The Escape

Description
Backstory: The security has found you and Dinky, and luckly you find a "hacking" sphere. You mostly just use it to smash turrets. Dinky says that he wants to go home. He has enjoyed traveling with you. Next stop...Dinky's home...



Author's Note: Okay, so Dinky was orignally planned to be a full-time character, but he had to go some time, right? Just like Wheatley, we all liked him(not all of us, but many of us) but he was getting...well...attached to me, and I don't want that, or else he'll appear in almost all my chambers. So, if you are sad of Dinky's departure, just wait for what's coming up, you won't have to be sad.
WARNING:
IF YOU ARE SUPER ATTACHED TO DINKY AND DON'T LIKE MEAN THINGS ABOUT HIM DON'T READ THE NEXT PART.
Although you shouldn't be sad really, he wasn't a unique character, he was just a franken cube to be honest.


For the full experience, use console commands impulse 200 and impulse 100 throughout this campaign. Some parts you won't need either, but keep them handy.