Source Filmmaker

Source Filmmaker

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Solitude Miku [MMD]
   
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
7.197 MB
Oct 4, 2015 @ 9:58am
Oct 10, 2015 @ 10:50am
2 Change Notes ( view )

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Solitude Miku [MMD]

Description
Solitude Miku model with face flexes, and controls for the skirt and the hairs<

I SUGGEST MAKING THE "UNKNOWN" GROUP UNSELECTABLE. (since there are A LOT of bones for the skirt and the hairs )

The original model for MMD is located here[luke-flame.deviantart.com].


The eyeballs are not Valve ones, but they are controllable with bones.
No bodygroups or skins(sorry guys i love them too but .. XD).
Actually there is no Ambient Occlusion with these models, since i can't understand how to add it properly to the materials.

Request thread


I don't currently know how to port to Garry's Mod, so please don't ask for it :)


Special Thanks to :
Lemon, who made these awesome renders *^* !
luke flame who ripped the models and ported to mmd
Pte Jack which made a WONDERFUL guide which helped me a lot.

Includes:
Vocaloid\PDaftMiku\SMiku\smiku_r02.mdl

Includes:
Vocaloid\PDaftMiku\SMiku\smiku_r03.mdl
28 Comments
microsoft negroid george floyd Apr 13, 2019 @ 3:09am 
What's the map tho?
vampire ska Jun 25, 2018 @ 2:42pm 
Rig?
Dr00 Mar 18, 2018 @ 12:49pm 
What's the map you're using in the preview pics?
TwinPower15 Nov 6, 2017 @ 1:40pm 
can you port classic miku?:steamhappy:
Miku May 10, 2017 @ 12:45pm 
the eyebrows are like a big bugged, aren't they?
hazelwiss Jul 24, 2016 @ 12:46pm 
Love it <3
Fille du calvaire  [author] Mar 6, 2016 @ 10:21pm 
Search in the "unknown" group,there are eye_right , eye_left, and both_eyes bones !
AshBnnueyy Mar 6, 2016 @ 12:22pm 
how do you move the eyes (like get her to look at stuff
Fille du calvaire  [author] Oct 12, 2015 @ 10:09am 
I'd love to hear your explanations ! Can we continue through PM ?
Siluva Oct 12, 2015 @ 8:20am 
Porting to Garry's Mod isn't really hard, just common files to the source engine games (dx90.vtx, .mdl, .phy, .vvd for the model and .vtf, .vmt for the materials and maybe some .qc edit) the hardest part may be the convertion do the .gma format and the upload but if you got trouble for this i can maybe help you ^^.