Space Engineers

Space Engineers

28 ratings
(Alpha) DX11 - Mega Mod Leveled Block MK 2-10
 
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Type: Mod
Mod category: Block, Production, Modpack, Other
File Size
Posted
Updated
0.224 MB
Aug 28, 2015 @ 3:18pm
Nov 2, 2016 @ 8:25am
14 Change Notes ( view )

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(Alpha) DX11 - Mega Mod Leveled Block MK 2-10

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Description


Hello, Space Engineers !

Version : Alpha in progress
Find MK2-5 version : HERE

What is the objective ?

  • The mod add 207 blocks in game.
  • It decreases the number of block for a power équivalenteil.
  • It to add a leveling aspect to the game.

<< Don't hesitate to test him ! >>

The mod runs on our server :
[space-engineers.com]
●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●

Examples :

  • 3 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK2
  • 5 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK3
  • 9 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK4
  • 17 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK5
  • 33 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK6
  • 65 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK7
  • 129 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK8
  • 257 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK9
  • 513 Refinery Blocs = 1 Refinery Bloc "vanilla" + 1 Productivity Upgrade Module MK10
  • 1025 Refinery Blocs = 1 Refinery Bloc "vanilla" + 2 Productivity Upgrade Module MK10
  • 1537 Refinery Blocs = 1 Refinery Bloc "vanilla" + 3 Productivity Upgrade Module MK10
  • 2049 Refinery Blocs = 1 Refinery Bloc "vanilla" + 4 Productivity Upgrade Module MK10


Blocks :

  • Battery Block
  • Blast Furnace
  • Container Blocks
  • Generator Blocks
  • Gyroscope Block
  • Jump drive
  • Productivity Upgrade Module
  • Oxygen Farm Block
  • Thruster Blocks
  • Solar Panel Block
  • Virtual Mass


Power ratio :

  • MK2 = 200%
  • MK3 = 400%
  • MK4 = 800%
  • MK5 = 1 600%
  • MK6 = 3 200%
  • MK7 = 6 400%
  • MK8 = 12 800%
  • MK9 = 25 600%
  • MK10 = 51 200%

[www.paypal.com]

< >
57 Comments
Rocco May 8 @ 3:43pm 
This mod is causing Sim speed to drop to .10
DiggaTron Jan 11 @ 12:16pm 
Doh it would help if I had pasted the damn link XD : http://steamcommunity.com/sharedfiles/filedetails/?id=840180098
DiggaTron Jan 11 @ 11:51am 
Hello, I've edited and reuploaded this mod capping the blocks at MK6 and removeing O2 Farms and V Mass for my friends server. A link to the original is in the discription and contained in a readme in the mod itself. I hope this is ok. If not, ill remove it imediatly uppon your request. Thanks
Teneombre Jan 11 @ 8:24am 
Bonjour, je ne parviens pas à trouver la version à jour évoqué dans le dernier commentaire d'août ? une âme charitable peut me rediriger ?
Elsephire  [author] Aug 29, 2016 @ 12:39am 
Elsephire [créateur] 20 juil à 22h01
This mod is my very outdated version, i upload my last version soon ;)
schlachter125 Aug 28, 2016 @ 3:17pm 
If you're still maintaining this mod could you make the prices of the tiers not go up by the same rate as the blocks efficiency/power? especcially the higher tier thrusters are pretty much useless this way because the power to weight ratio remains the same across all tiers --> a big ship with MK 10 thrusters doesn't accelerate any faster as a version with vanilla thrusters.
If that's too much work (a lot of blocks to change^^) maybe just remove the thrusters from the mod there are plenty mods specialised on only thrusters.
atlantiscze Aug 1, 2016 @ 12:37pm 
@Elsephire Fair enough, i guess, though i personally think it'd be nice to have it on par with other tiered machines you added in this mod (ie. Mk10 = 512x price and efficiency of base machine)
Elsephire  [author] Aug 1, 2016 @ 11:16am 
@atlantiscze this is calculate with refinery
atlantiscze Aug 1, 2016 @ 6:25am 
If you are still maintaining this mod, i'd like to report a mismatch in prices of Productivity modules.

The vanilla productivity module costs 100 steel plates, 40 construction components, 20 small steel tubes, 10 large steel tubes and 2 motors.

In comparison, a Mk2, which i would assume to have double price, and double performance costs: 2880 steel plates, 36 computers, 360 construction components, 144 small steel tubes, 108 large steel tubes and 36 motors.
Elsephire  [author] Jul 20, 2016 @ 1:01pm 
This mod is my very outdated version, i upload my last version soon ;)