Gotta move that gear up, it's time to having some fun!
Bored to camp behinds your building alone and sometime harass with your shotgun? Bored to play with no spy check and teamplay? As engie, you want to stop defending point and intelligence all the time and go out with cool toys and gadgets? (robots are more and more used in real wars)
You are in the right place. The goal of this pack is to propose a new, balanced and fair gameplay for the engineer who ask skills. Can be very efficient when you have APM (Action Per Minutes). Move, AIM and fire in same time, redfine direction of the sentry, check behind if their is a spy, escape from them and approch an ally pyro. Go back to charge the sentry's shield near a dispenser and repair damage and fill ammo. Avoid cliffs and snipers. Move back to escape from a demoman or ubercharge.
The Mobile Sentry Gun Pack include powerful eletricals weapons to protect your sentry and an efficient mobile sentry gun who allow to do suppresion fire to assist your team (cheated? No, check the Pros and Cons of this new sentry) in normal games and wars.
If spy/ies is near, go cries in the arms of friendly pyros by moving your sentry near him and slow down the spy who hunt you :
_ The Megavolt : slow down ennemy by -60% speed, -40 % damage, -20% damage underwater + self damage, can only be used in close range. Ideal to get back with your sentry from a spy and approch to a friendly pyro (renforce engie/pyro combo)
_ The swift sweaper : alt wrangler. Can absorb metal, each kill with the sentry give 30 metals. You have -15 hp (total of 110 HP). Weapons on the ground and metal packs are highlighted (like scottish resistance's stickies)
_ The Plasma Cutter : allow to quickly repair and fill ammo +30 % faster, -10% speed to destroy sappers, -20 % upgrade speed, slow down construction speed boost by -70%, -50 % damage done can set fire to ennemies
_ The Gamin Texan PDA : unlock the Sentrydeka
_ The Sentrydeka : alternative lvl 3 sentry gun robot. Manually remotely controlled and mobile sentry gun (in lvl 3) build for support and sup fire not defend point (no rockets, head weakness, etc), the Dispenser allow to charge the shield (who said repair node?)
_ The Emergency Healer : this dispenser replacement quicly heal a guy in few seconds. But can heal one by one, the guy inside can't move and attack, can take damage from sapper. The build does not give metal and ammo. This build can be moved by the engineer.
_ The Sentry Hat : a hat with fake sentry's minigun on it