Team Fortress 2

Team Fortress 2

6,676 ratings
Overgrown
 
Rate  
Favorite
Favorited
Unfavorite
Other: Jungle
File Size
Posted
Updated
69.936 MB
Aug 21, 2015 @ 1:34pm
Sep 22 @ 3:24pm
10 Change Notes ( view )

Subscribe to download
Overgrown

Subscribed
Unsubscribe
In 1 collection by UEAKCrash
Crash-Maps
12 items
Description
cp_overgrown is a 2cp map a new custom overgrown South American jungle villa resort theme, created originally for the TF2Maps.net 2015 Summer 72hr Mapping Contest, and later updated in collaboration with Pear for consideration in the Jungle Update.

The map features a train mechanic, where, after capturing first point, attackers can ride the train into a flank route deep in enemy territory.

The map is currently being ran 24/7 on my US server, located at: 192.223.30.133:27015

Download the Overgrown prop pack made for this map, here!

To see more on this and my other maps, check out my Youtube channel!

Check out the TF2Maps thread here![forums.tf2maps.net]

Crash: Original design/ logic/ layout, detailing, refinement, optimization, clipping.
Pear: Massive gameplay redesigns, custom theme artpass, Overgrown pack custom models/ materials, detailing.
Void: Logo, custom soundscape, material blends.
Fuzzy: Custom materials.
Dr Spud: Vineyard pack ivy props.
Frontline team: Various windows and door props.
E-Arkham: Tree leaf props base (modified by Pear).

To load the map locally, subscribe, open the game, open the console with ~ (you may have to enable this in the settings), and type "map workshop/503939302" without the quotes.



Thanks for checking out the map, be sure to rate and subscribe! Have fun!
Popular Discussions View All (4)
21
Jun 19 @ 9:20pm
how do i enter
Emanuel (Receiver)
20
Nov 8, 2015 @ 6:58am
Stats?
HickoryDickory
4
Aug 29, 2015 @ 8:08pm
Taunt kill?
Princess NemTieLea
< >
267 Comments
UEAKCrash  [author] Sep 22 @ 4:25pm 
Changelog:
-Fixed missing soundscape, oops
-Packed in a nav mesh ARE YOU HAPPY NOW
-Updated localization files
-Hi Facepunch
kiR 。◕‿‿◕。 Sep 9 @ 5:01am 
this is a fantastic map
UEAKCrash  [author] Sep 4 @ 7:38pm 
Updated!

Changelog:
Replaced that roof material everyone has been complaining about since we reartpassed with a new one, SURPRISE
Tweaked some timings slightly
Fixed a bunch of visual bugs
Fixed a bunch of clipping issues/ exploits
Did some other stuff, I forget
InsightAbe05 Sep 1 @ 6:52pm 
THIS IS SO COOL! I LOVE IT!!!
Canned Bread Aug 17 @ 10:29pm 
l Was just about to report that myself
V
IMPLOSIONS Aug 17 @ 4:47am 
[RED] Helios Aug 8 @ 2:35am 
Looks like baeuclair
Reas Aug 4 @ 8:48am 
Why we can't play the old map?
Myahster Jul 30 @ 2:58am 
Congrats on getting this to the Top 3rd map on the workshop!
Torz Jul 27 @ 11:49am 
I did come to notice that this map, when used in placement with Gmod's map files as most Gmod artists of TF2 works often use community TF2 maps, that this map will crash the game upon exiting the spawn room or merely crashing just as it loaded.


Any chance you could spare some time to perhaps make the files compatible with Gmo'd system for TF2 Artwork creators in Gmod? It'd be a great deal of respect for having a unique map like this compatible.