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The Last Taxi
 
 
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Aug 19, 2015 @ 7:43am
Aug 28, 2015 @ 6:31am
Recent Announcements View All (9)
Is The Last Taxi still in development? A Project Update
Changing Visions, Increasing Ambitions

Back in late summer 2015 when we first announced The Last Taxi we only planned for it to be a quick project that we could fund internally. The idea was that we'd quickly create something fun and unique and just release it to the world in order to help us mentally recover from the four year process of making Clandestine: Anomaly [clandestineanomaly.com]. All the images and videos released to-date are from that version of the game.

Then over the fall and into early 2016, the vision for the game began to change dramatically. While it's hard to pin down with certainty all the factors that cause an idea to change, there are two things in particular that seemed to drive our desire to dream bigger.

The first factor was the overwhelmingly positive comments we received on our Greenlight. Though we always felt we had a fun and interesting idea, we worried that its focus on a family struggling to cope with automation would not resonate with gamers and that the more niche gameplay ideas would not generate enthusiasm. Going into the Greenlight with these concerns and seeking feedback, we were pretty excited to find so many positive responses and encouragement for the game. It made us think... could this game be something more?

Then came the second factor: a deep dive into the current VR landscape through our attendance at the first ever Unity  Vision Summit [zenfri.com] in Hollywood. There we saw not only what amazing things developers were already building, but we caught a glimpse into interesting things that would be the near future of virtual reality.

Taken together we knew we wanted to expand the world of The Last Taxi, enhance the art, improve gameplay and experiment with making it into a VR experience.


Revised "Neon District" Concept Art.


Revised Interior Taxi from Mid-2016, this design has already been superseded and will continue to evolve.

The Path to Making a Bigger Game

The only problem was we also knew it would take more time and money to see that vision through than we could have managed at that time. Which is why a decision was made to halt and redevelop the vision, believing with this more ambitious vision we could raise the funds to make The Last Taxi into something really special.

While these things always take longer than expected, we're happy to report we have received significant funding to further develop our revised vision for this game and are currently working on The Last Taxi in a much bigger way.


Left to Right: Corey King, Danielle King and Mark experiment with VR at Campfire Union, a project collaborator.

This process will itself take time. We're rethinking everything, experimenting more, and really refining what this experience can be. Today, The Last Taxi is actively being developed with full VR support in mind and will contain a much richer story world.

We hope to share more with you soon.

First Playable Feedback
Description
In an age of automation, you are the last human taxi driver. The hours are long, and the pay is terrible.

You must resist obsolescence.

The Last Taxi is a multi-tasking cab-venture set in a quirky dystopian future.



Featuring a rich branching story world, you play the last taxi driver in the Neon City, a desolate, futuristic city that has fully embraced automation.

Trying to manage your debts, keep your family happy and compete against ever more cost effective Automatons, you meet a wide and interesting array of passengers, each with their own unique branching conversations.


  • Earn tips by navigating treacherous passenger conversations.
  • Combat automization by upgrading and maintaining your cab.
  • Arrive on-time by managing malfunctioning equipment, dangerous roadways and sleep deprivation.
  • Conquer your debts or go bankrupt.
  • Evade personal catastrophe across multiple branching story-lines.
  • Learn about the people, cultures and nations of our not-too-distant future.
  • Multiple endings.



The Last Taxi is the second game developed by ZenFri Inc., a small Canadian creative arts company with a passion for storytelling.

http://www.zenfri.com
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111 Comments
IceFrost Nov 18, 2016 @ 10:32am 
Thanks a lot ZenFri! Followed
ZenFri  [author] Nov 17, 2016 @ 5:32pm 
@IceFrost Yes the game is certainly alive. We've received significant development funding which is allowing us to enhance and reimagine many elements of the game. We're keeping this pretty quite right now, and we truly apologies for that. It's just we don't want to start over promising features or unveiling stuff before we know what this new funding really means for the game.

All we can say is that the game has the chance now to be much more then we origonally imagined and we're excited to start sharing that with you, but you won't likely hear much more than that from us until the new year.

IceFrost Oct 22, 2016 @ 1:52am 
Is this game alive?
Pro_Ice Feb 25, 2016 @ 4:12am 
Multiplayer mode is beatiful idea for a cool game!
az3x Feb 24, 2016 @ 12:35pm 
That's cool
ZenFri  [author] Feb 24, 2016 @ 9:14am 
@Typical Gamer, thatr's a pretty funny idea. We're experiment with some multiplayer of our own, but nothing we can discuss currently.
az3x Jan 24, 2016 @ 6:16pm 
I got an idea for the multi player mode if the add it it's a game of 5 one person is a human driver and the others are chasing him and try to catch him
GOOD IDEA OR WHAT? :D
Pro_Ice Nov 8, 2015 @ 7:59am 
we need kavinsky nightcall
Pro_Ice Sep 27, 2015 @ 5:00am 
когда выйдет игра?
Jean Pascal Sep 14, 2015 @ 3:50am 
Sympa