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Platforms: PC
Languages: English
Players: Single-player
Sep 21, 2015 @ 8:54am
May 27 @ 6:42am

View P.A.M.E.L.A. in the store

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Recent Announcements View All (6)
The Official P.A.M.E.L.A. Steam page is LIVE!
New Alpha Gameplay Trailer Released
Release date: TBA Summer 2016

P.A.M.E.L.A. is an open world, sci-fi survival horror FPS with RPG elements in development for Windows PC, release date TBA 2016. With inspirations including Mass Effect, Deus Ex, and Bioshock, P.A.M.E.L.A. investigates the underlying fault in humanity's craving for technological and biological advancement.

Survive - Eat, sleep, and find shelter in a strange and unforgiving world.

Discover - Unveil the tragic mysteries that lie within the walls of Eden.

Scavenge - Find supplies and equipment before someone else does.

Build - Utilize advanced technology to construct and fortify your own safe haven.

Fight - Wield a wide array of advanced equipment and weaponry to defend yourself against Eden's residents.

Play as a Sleeper, awoken from cryosleep in Eden, a fallen utopia wrought with death and danger. Meet PAMELA, an omnipresent AI overseer who is left alone watching over the once-vibrant city, now reduced to a silent monolith gliding across the ocean. She will fight by your side as you struggle against Eden’s tortured citizens.

Uncover the tragic events that lead to the downfall of a civilization, and fight for your life as the broken citizens of Eden defend their home against your intrusion. With a personality-driven AI system, no encounter will be the same as the Afflicted react in unpredictable ways, driven by their excruciating pain and disfiguring disease.

Interact with various factions, including the Afflicted citizens, security droids, robotic custodians, and more mysterious denizens hidden within Eden's depths. Each faction exhibits its own unique behaviors and alliances, and will react dynamically to the player’s behavior to become allies, or enemies.

Experience tense gameplay in a richly developed sci-fi universe. Each decision is meaningful, and each encounter could be your last. Wield and customize an array of modular equipment to defend yourself and explore the environment. Utilize an immersive UI and full body awareness, where the player's involvement is never broken.

Manage the power reserves of the city, using energy only when necessary to avoid the dangers of being stranded in the dark. Upgrade your weaponry, and construct a safe haven to defend against the denizens of Eden. Enhancing your body with Bio-Augments will give you an advantage over your enemies, but at what cost? Every decision has consequences in Eden.

"I can’t help but be impressed that four people have made something that looks as spectacular as that teaser trailer suggests."
Shaun Green, Rock Paper Shotgun

"No gross, gritty environments that are so typical of the genre to be found here!"
Patricia Hernandez, Kotaku

"Pamela is a beautiful survival game inspired by Mass Effect and Mirror's Edge."
Matt Leone, Polygon[]

  • Are we going to release on other Platforms?
We are considering release on other Operating Systems and Consoles, but are focusing on Windows initially before porting.
  • Are we planning on localizing into different languages?
We are considering localizing based on the amount of interest in different languages.
  • Are we planning on controller support?
We will definitely support controllers! Both PS4 and Xbox One, with rumble support.
  • How big is the development team?
We are currently a 6 person dev team.
  • Will this game release in Early Access?
Our primary concern is to release a game that delivers a complete, meaningful experience. We will consider Early Access once the game is in a stable, Beta state.
  • Will there be Co-Op?
Co-Op is definitely on our to-do list. While it is not 100% confirmed at this point, it is something that we as gamers would love to include!

We are currently in pre-alpha development for Windows PC. Stay tuned for more updates!

Official website:
Youtube Channel:
Popular Discussions View All (25)
Sep 27 @ 11:24am
Was so psyched for this game before seeing....
Oct 17 @ 5:14am
SteamOS / Linux version??
Jan 25 @ 5:53pm
How much would this game cost?
Captain Nemo
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-Silver the Dragon- May 25 @ 10:11am 
the game looks good but permadeath is a no go for me then i pass if that stays as fact! Sadly i see othereise a successor to the bioshock franchise . So hopefully they add the option to save to it and good is.
Danish Giraffs KICKBACK.COM May 24 @ 8:18am 
the trailer isnt so good, just the end.
but the game looks amazing
i didn't knew u can create so much on unity
EmberStar May 24 @ 5:29am 
Any idea if there will be player character cusomization or gender selection? Or will this be yet another survival game where you can do anything you want, as long as you want to do it as Generic McDude?
TouchTheRazor May 14 @ 7:12am 
JustAnotherGuy (JAG) May 10 @ 1:39am 
Armityle (Quốc Phi) May 7 @ 8:58pm 
very good
Th3L4stKnight May 1 @ 2:03pm 
this looks very interesting :) good job
Judy Hopps ITA Apr 22 @ 6:05am 
Finally this Game is Approved by Steam Comunity.
robert.blane Apr 22 @ 5:50am 
Not sure but with a title like this, the wait will be worth it. This is one very ambitious project and it looks amazing. Cannot wait but then needs must!
bob cill gaming channel Apr 17 @ 7:11am 
when do they think its gonna be released