Arma 3
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CUP Units
 
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Data Type: Mod
Mod Type: Character
File Size
Posted
Updated
2,601.623 MB
Aug 10, 2015 @ 2:45pm
Oct 14, 2017 @ 5:03pm
15 Change Notes ( view )

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CUP Units

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In 1 collection by CUP Team
Community Upgrade Project - CUP
7 items
Description
The Community Upgrade Project is a cooperative effort to bring the content of Bohemia Interactive's
earlier games (Arma 2 and Arma 2: Operation Arrowhead and DLC's in particular) into Arma 3, updated
to the functionality and standards of the next generation game.

For more information on the project, check our webpage at http://cup-arma3.org/

This is the Units pack. It contains all the units of the original Arma 2 and Arrowhead as well as
the DLC. Right now, there are a lot of placeholder units that do not look like the original ones but
are instead stand-ins using default Arma 3 uniforms and CUP equipment. In this version, the United
States Marine Corps faction has been ported, meaning that the units are the original uniforms, vests,
equipment and headgear of the Arma 2 units of the same name. All uniforms and vests are compatible
with vanilla content, meaning that you can mix vanilla and CUP content.


For credits and other information, see our web page.

Please post bugs at http://bugs.cup-arma3.org

This pack requires
- CUP Weapon Pack
- CBA_A3
Popular Discussions View All (12)
27
Jan 4 @ 5:45pm
Remaking previous arma campigns?
cammys2311
9
Jul 12, 2016 @ 10:04pm
P
Dicks out for Harambe
6
Dec 19, 2016 @ 6:55am
Russians
john19511
< >
570 Comments
Samz Feb 9 @ 11:54am 
pretty sure you should be able to survive a 9mm to the leg, is the gun from a mod?
THe anti-Gamer Feb 9 @ 11:53am 
More realistic armor being none at all, typically
Samz Feb 9 @ 11:28am 
While I'm not sure if its supposed to be THAT severe, ARMA 3 armor is slightly futuristic and can take siginifcantly more damage, but a 9mm to the foot shouldn't kill even CUP armor guys (since its based off the more realistic armor in the old arma games)
GOTOPOST Feb 9 @ 11:15am 
Bug report here. Im making missions, Then i encounter this strange health problem where the enemy ai's dies from just 1 shoot, Even a 9mm to the foot. i first tought i was something wrong with my setting and tried over 20 different things, Then i switched the enemy ai's uniforms from Cup to Vanilla Arma 3 uniforms and the health went back to normal.
Samz Jan 28 @ 12:18pm 
Doesn't work at all anymore, get an error requiring HSim Air even after deleting the file and revaldiating and now Loading a editor level causes a freeze, with a load o HSim Errors
Ozymandias Jan 14 @ 2:38pm 
I'm getting errors that prevent me from loading saved scenario games. Error (which also pops up when entering editor but doesn't prevent scenario creation) states that the saved file is dependent on deleted files. At the moment "cup_creatures_people_civil_chenarus".
I've had a look in the mod folder and that pbo. is there. Has anybody else experienced this issue? Has anybod had it and resolved it?

Seems to happen with a number of mods or scenarios I get from Steam, not just CUP_Units.
Audiocustoms  [author] Dec 16, 2017 @ 6:17am 
@Mrbenp
Read description..........
Mrbenp Dec 13, 2017 @ 10:32am 
My Czech units, when placed have the normal nato uniform.
Need some help to solve this
Primus inter pares Dec 7, 2017 @ 7:23am 
Will there be (or is there) a CUP all in one?
tourist Nov 11, 2017 @ 4:46pm 
Hey CUP Devs,

I enjoy your Mod very much in my SP and MP missions, and most recently in two ATTOW strictly private scenarios ( one is a "Terminator themed" RAVAGE mission, the other an ALiVE COIN Campaign) which include the use of CUP content alongside other mods via the ORBAT tool. IDK if you have already tried out the ALiVE Mod's ORBAT tool, but I have done so and built my very own Terminators and Human Resistance and also, for the other mission, ANA and ANP factions, out of CUP and other mods.

While the Terminator and Human Resistance units merely use some CUP clothing, your content really is the backbone of my ANA and ANP faction. Would you allow me to publish this new faction (with the usual credits for your work and ofc with dependency on your mod) to SWS, thus enabling people to play my "Rise of the Machines" and "Bundeswehr in Afghanistan"missions?

Kind Regards

tourist