Arma 3
1,360 ratings
CUP Units
Data Type: Mod
Mod Type: Character
File Size
2,601.623 MB
Aug 10, 2015 @ 2:45pm
Oct 14 @ 5:03pm
15 Change Notes ( view )

Subscribe to download
CUP Units

In 1 collection by CUP Team
Community Upgrade Project - CUP
7 items
The Community Upgrade Project is a cooperative effort to bring the content of Bohemia Interactive's
earlier games (Arma 2 and Arma 2: Operation Arrowhead and DLC's in particular) into Arma 3, updated
to the functionality and standards of the next generation game.

For more information on the project, check our webpage at

This is the Units pack. It contains all the units of the original Arma 2 and Arrowhead as well as
the DLC. Right now, there are a lot of placeholder units that do not look like the original ones but
are instead stand-ins using default Arma 3 uniforms and CUP equipment. In this version, the United
States Marine Corps faction has been ported, meaning that the units are the original uniforms, vests,
equipment and headgear of the Arma 2 units of the same name. All uniforms and vests are compatible
with vanilla content, meaning that you can mix vanilla and CUP content.

For credits and other information, see our web page.

Please post bugs at

This pack requires
- CUP Weapon Pack
- CBA_A3
Popular Discussions View All (11)
Mar 17 @ 5:04pm
Remaking previous arma campigns?
Jul 12, 2016 @ 10:04pm
Dicks out for Harambe
Dec 19, 2016 @ 6:55am
< >
tourist Nov 11 @ 4:46pm 
Hey CUP Devs,

I enjoy your Mod very much in my SP and MP missions, and most recently in two ATTOW strictly private scenarios ( one is a "Terminator themed" RAVAGE mission, the other an ALiVE COIN Campaign) which include the use of CUP content alongside other mods via the ORBAT tool. IDK if you have already tried out the ALiVE Mod's ORBAT tool, but I have done so and built my very own Terminators and Human Resistance and also, for the other mission, ANA and ANP factions, out of CUP and other mods.

While the Terminator and Human Resistance units merely use some CUP clothing, your content really is the backbone of my ANA and ANP faction. Would you allow me to publish this new faction (with the usual credits for your work and ofc with dependency on your mod) to SWS, thus enabling people to play my "Rise of the Machines" and "Bundeswehr in Afghanistan"missions?

Kind Regards

Audiocustoms  [author] Nov 3 @ 8:37am 
mr-CROW44 Nov 1 @ 11:12am 
question is there a day z for arma 3?
Sleepy Joe Oct 28 @ 11:24am 
Darth Vader Oct 21 @ 5:52am 
this mod is awesome
Elmer Mel J Gibson Fapp Oct 20 @ 4:01am 
i can't save a game then return to said game with zues enabled and still be able to place cup units i need help that doesn't involve insane work to get this to work
Ollie Oct 19 @ 8:26pm 
It's realistic!
Portuguese knight Oct 15 @ 10:31am 
i dee the new vehicles and you have a sharani cab and takistan civilian but no sharani civilian
Mushopia Oct 14 @ 8:38pm 
Hi there, I installed the New Updates to our dedicated Exile server. However, I cannot launch the server as it gives me an error:

Warning Message: Addon 'CUP_AirVehicles_A10' requires addon 'CUP_Creatures_Military_USArmy'

Any ideas?
mike from monsters inc Oct 14 @ 7:52pm 
Are you playing on a server that requires keys?