This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Alchemic Jousts
 
 
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Platforms: PC
Languages: English, Spanish
Posted
Updated
4 Aug, 2015 @ 4:03am
9 Feb @ 7:38am
Recent Announcements View All (8)
"Joust get ready" Trailer!
New video
Description
Alchemic Jousts

Alchemic Jousts is a 2D real-time strategy game where simple mechanics meet deep gameplay. Command your elementals and support them with a wide variety of skills. Control the arena and crush your opponent in one-to-one encounters!

As you progress through the single player campaign you'll be able to discover new skills and abilities by combining your already known ones and expanding your repertory of weapons to draw from.

Main Features
  • Single and Multiplayer gameplay. Play vs AI and advance through the game's campaign, discovering new skills and new game modes or challenge a friend with either local or on-line multiplayer.
  • Strategic combat, where your actions and skill of execution matter as much as your choices before the match starts!
  • Over 180 skills and upgrades to discover. Combine your known skills to discover new ones and expand your arsenal.
  • Multiple game modes with different objectives that will make you change the way you play as much as the skills you choose. Those include Combat, Endless, King of the Hill, Attack, Capture...
  • Random Global Effects, which change the general rules of each match in subtle or radical ways. The varying rules will keep the game play fresh and require you to consider the skills you use to approach them!

Detailed gameplay information

The game is based around a rock-paper-scissors system of combat, where some units are guaranteed to win on combat against other units and the main objective is to destroy your opponents base before yours falls. However, the objective of a match will vary depending on the game mode you are playing.

For the basic mode both players will face each other on a flat arena divided in zones which can be captured and controlled by elementals from any of the two players. Once captured, skills can be used to apply different effects that will either benefit the player that owns it or hinder the enemy player or his units.

Different skills can be used to affect the outcome of the match, each with its own unique function and restrictions. Freeze units with a blizzard and break them before they unfreeze, use snow to slow their movement, confuse enemy units with a tornado and make them attack their friends, use the force of a hurricane to push them back and much more. Different skills have different synergies between each other and part of the fun comes from discovering how you can mix and match your skills as well as learning when the right time to use your ultimate combo is.

New skills are obtained by playing a crafting mini-game and progressing through the main campaign. Combining known skills and reagents obtained through victories allows you to discover more skills which you can further try to combine into new ones.

Before each match starts you choose up to 12 skills you wish to use as your build from the skills you have previously discovered. Your opponent will do the same.

Alchemic Jousts' basic rules are very easy to learn and combines a good balance between strategical decision making and your ability to perform such decisions with a slight bit of chaos to spice it all.

About Us

Lunatic Pixels is a 2 man indie studio based in Barcelona, coming from experienced backgrounds in game production such as 3D character works (including cinematic projects of known titles as Gears of War, Halo or Dead Island), and game engine programing and design.

Alchemic Jousts is our first game, and we are putting all our passion into this first project, focusing in creating a very polished, fun and interesting gameplay mechanic.
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88 Comments
Sir Astro |CAT| 7 Jun @ 7:28am 
Vinga va, que ja queda poc, que tot te molt bona pinta, i el poquet ja te ganes de trencar-se.
Lunatic Pixels  [author] 11 Oct, 2015 @ 3:38am 
Thanks for the info, Rito, we didn't knew him. Yes, we will make sure to contact him once we are closer to release.
Lunatic Pixels  [author] 8 Oct, 2015 @ 11:31am 
We've just been greenlit! Thanks a lot to all who helped us. We will keep working hard on the game to finish it as soon and as polished as possible!
DevilishGames 5 Oct, 2015 @ 2:33am 
Nice game. Good luck!
Lunatic Pixels  [author] 1 Oct, 2015 @ 9:46am 
Thanks a lot for your help!
TsuyoiRaionGames 30 Sep, 2015 @ 12:53pm 
Awesome game! Voted YES and wrote a little article :) Keep up the good work!
http://igdsunshinemag.com/Mag/alchemic-jousts-on-greenlight/
Lunatic Pixels  [author] 28 Sep, 2015 @ 7:44am 
Muchas gracias por los votos, a ver si lo conseguimos pronto!
bat man 26 Sep, 2015 @ 8:31am 
Vote?
rhaul666 25 Sep, 2015 @ 2:23pm 
votado
Cebun 25 Sep, 2015 @ 1:31pm 
votado