Arma 3
849 ratings
C2 - Command & Control
Data Type: Mod
File Size
9.981 MB
Jul 30, 2015 @ 10:56am
Dec 15, 2017 @ 12:42pm
22 Change Notes ( view )

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C2 - Command & Control



F E A T U R E S :
  • HUD-MODE: Environment-Sensitive indicators in 3d space (as in "Full Spectrum Warrior")
  • RADIAL MENU with many overdue functions (ROE, Stances, AutoWatch, AutoCombat etc)
  • MAP PLANNING: Detailed route-planning on map with many options
  • ORDER SUPPRESSION by 3D indicator, drawing zone on screen or planning on map.
  • Dedicated planning pages for ground troops, aircraft and highcommand
  • Interactive, flexible Waypoints (move: LMB-drag, RMB context)
  • Ability to garrison buildings (Hud- and Planning-Mode)
  • Syncronization and Door Kickers style GoCodes
  • Fully autonomous maneuvers once executed
  • Units can be disbanded to a virtual reserve/HC.
  • HC waypoints can be configured with right click context menu.
  • HC-Waypoint Actions (Suppression, Ambush) inspired by VBS Tactics
  • GetTactical Grenade System, Remote grenade launch function
  • Huge AI functionality bundled into accessible macros
  • MP compatible, key included

R E Q U I R E M E N T S : C B A _ A 3

C2 is a powerful tool that provides easy access to an arsenal of AI-commands for a player led squad.

Arma 3 handles individual AI movement very well, but forces the player to micromanage as
soon as plans become a bit more detailed. C2 tackles this issue and gets the best out of your AI with ease. Use it's two modes alongside the default controls and prepare for a new experience.

Send units to the positions of 3d indicators or plan routes with a comprehensive tablet device. Adapt the shape of your environment or fortify a building in seconds. Plan a fully automated insertion or extraction, orchestrate a raid or have your driver take you for a gunning stroll - C2 is there to help until you run out of ideas.

C2 works with both infantry and vehicles and provides the additions to Arma3's movement controls that you need for an authentic experience - the idea is to give the AI acess to your very own thought process.

C2 is fully muliplayer-compatible - Server key included. It is 100% client side, meaning that you don't need to run it on the Server and not everybody needs the mod.

Roll out on an adventure with your AI that you have not experienced so far! For further information please refer to the included manual or the video tutorials.

SUPPORTS ACE3, RHS Escalation, SuperFlash grenades.

Interferences with other mods: none reported as to date


SITREP 117[]
SITREP 199[]

"C2 seeks to push squad commanding forward in terms of usability and options. Get it on Workshop now!" - BIS
"Very Impressive" - BohemiaBeck
"Not gonna lie... This is ♥♥♥♥ing amazing" - Jester814
"Wow.. this looks really powerful." - BlueDrake42


This is the online version of the included Manual, which is located in the @C2 folder that you download. STEAM users need to activate 'show hidden files' in Explorer to get to the Workshop-Downloads.

Alternatively, the download link to the manual can be found here[] :

Usage of the GetTactical[] grenade system authorized by Zapat

Your help is appreciated! :)




  • due to a learning mistake of mine, you need to set your Interface Size to 'small'. I apologize.
  • please take time to look at the keybinds and adjust them to your needs, there can be clashes by default. You only have to do it once![/]
Popular Discussions View All (9)
11 hours ago
Mar 21 @ 5:10am
Mar 6 @ 10:32am
Does this mod work in official arma campaigns ?
< >
Mad_Cheese  [author] 11 hours ago 
@SmoothWaterUSA - feel free to join the discord to get access to the beta, a main brahcnch update is not planned for various reasons. The lock problem is also mostly adressed.
SmoothWaterUSA Mar 21 @ 4:51pm 
Also cant wait for the update. The remote tank sabot control is gonna be sweet!
SmoothWaterUSA Mar 21 @ 4:46pm 
Hey Mad I think I got a bug hopefully you can replicate. I was playing DUWS RHS, Had a BMP and T90 with some infatry I was commanding. Long story short after recruiting some lost units I had to refresh the group as normal to get the hud displaying correctly. However when I did this the vehicles became non accesable and neither I or my AI could mount nor dismount. I also seen this happen in a mission called The Forgotten Few, is there any way to fix this or something I'm doing wrong?
Mad_Cheese  [author] Mar 21 @ 7:17am 
here's some gameplay footage:

Part 10:

Part 09:

Part 08:

Part 07:

And one in WW2 setting:
Part 01:
Mad_Cheese  [author] Mar 20 @ 3:13pm 
no worries my dude! sometimes words make more sense in hindsight ;)
Night_Hider Mar 19 @ 2:52pm 
The worse bit was... when you told me "what happens if you disable the C2-overlay (C-Key)" and I still did not catch on LOL
William Shaftsbury Mar 19 @ 1:35pm 
I love this. Arma 3's default squad command is really poor. While this could certainly do with some streamlining, for what it is it's absolutely wonderful. Looking forward to new updates.
Mad_Cheese  [author] Mar 19 @ 12:08pm 
@70-2-30: Thank you very much Join us on discord (linked above), you'll like the beta :)

@Night_Hider: LOL nah in a perfect world it would not happen but I am glad that workaround is acceptable!! Compatability is really hardcore :)
70-2-30 Mar 17 @ 3:08pm 
AWESOME! AMAZING! if they had attached the function of controlling the deployment of heavy weapons ... but I understand that this is too much. but so it's just a FU**ING BOMB!!

ЭТО ПРОСТО ПРЕЛЕСТНО И ЗАМЕЧАТЕЛЬНО!Теперь для игры в арму даже сокомандники не нужны!
Night_Hider Mar 17 @ 7:19am 
Sorry for being and idiot :( Never knew you could hide the overlay :steamfacepalm: