Serious Sam 3: BFE

Serious Sam 3: BFE

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Serious Sam HD - Fiendian Demon
 
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Content: Enemies
File Size
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4.554 MB
Jul 24, 2015 @ 10:06am
Aug 31, 2015 @ 5:41pm
9 Change Notes ( view )

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Serious Sam HD - Fiendian Demon

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In 1 collection by [-:-]Harbinger
SS3 - Unity Edition
34 items
Description
While it might not be true to original, I got as close as possible to the Behavior style of the Fiendian Demon.

Credits - Thanadrax for helping
Noam 2000 for sorta helping
Solais for helping
Devostator for helping
SeriousNorbo for fixing him up
Croteam for the Model and Sounds
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12 Comments
[-:-]Harbinger  [author] Sep 20, 2015 @ 8:04am 
It's projectile type is Demon.
artzpiip Sep 19, 2015 @ 11:16pm 
Those fast fireballs work fine in reptiloid highlander demon resource. What about taking projectile behaviour from there and modify it slightly?
[-:-]Harbinger  [author] Sep 8, 2015 @ 11:56am 
Well its more of a pimped out Reptiloid, Arachnoids do hitscan you just need to actually pay attention instead of just dodging.
artzpiip Sep 8, 2015 @ 11:54am 
Oh...I had increased speed/jumping when I tested it. Too bad it's just another arachnoid-like enemy in that regard.
[-:-]Harbinger  [author] Sep 8, 2015 @ 8:28am 
Remember, HD Fireballs are a BITCH if you don't keep track of where it's going otherwise you'll get 20 HP shaved off, just simply take the easy route and kill the Fiendian as Fast as Possible, Bio helped me with these suggestions just track it.
artzpiip Sep 8, 2015 @ 8:24am 
I thied fighting it alone. When the fireball has flown past me and is returning, then it seems to explode on an impact, making me take damage no matter how hard I try to avoid it.
[-:-]Harbinger  [author] Sep 8, 2015 @ 8:16am 
Plus it kinda always does that in HD too if your not careful.
[-:-]Harbinger  [author] Sep 8, 2015 @ 8:14am 
I've noticed problems with it's projectiles sometimes explodig a bit too much so I made it invunerable except to Cannon balls, you just need to check if its coming to properly dodge it.
artzpiip Sep 7, 2015 @ 10:44pm 
Currently its fireballs are very hard or impossible to dodge when they're on a return trip. Also, it seems that they don't explode on non-inclined walls unlike in the original.
Marko J. Jul 25, 2015 @ 3:12pm 
oh nice, on the screenshot it looked like the SSC but nice! Gonna get it now :)