Arma 3
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[SP] Invasion - Chapter 1
   
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Data Type: Scenario
Scenario Map: Altis, OtherMap
File Size
Posted
Updated
3.434 MB
Jul 14, 2015 @ 3:19am
Jul 24, 2015 @ 2:56am
6 Change Notes ( view )

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[SP] Invasion - Chapter 1

Description
Invasion is the begining of a campaign, Altis has been invaded and you play as Ex Special Forces SGT Norris.

This mission is a dynamic story driven campaign (planned to continue on after Chapter 1).

Features -

- A story driven campaign
- Dynamic events that immerse you in the story
- AI units that dynamically join and leave you in your adventure
- No fatigue and a custom healing system (Celery's heal script), Lootable bandages.

It is my first attempt at any Arma 3 editing so any feedback is appreciated, if you enjoy it, let me know what you would like to see in the following Chapters. The story will follow on, but I am open to including different ideas for events =)

Thanks and enjoy!

No addons or mods required, subscribe and play!

**Thanks to Celery for the custom healing script
9 Comments
McFluffy the 3rd King of Wales Jul 21, 2015 @ 6:03am 
Okay, will play the mission again. Can't wait to see what you do with the next one.
John  [author] Jul 20, 2015 @ 4:06pm 
Recent update fixed some tasks did not have waypoints, Fixed jets attacking the player (on occasion)
McFluffy the 3rd King of Wales Jul 20, 2015 @ 9:47am 
No problem, it's scenarios like yours that keep bringing me back to this game.
John  [author] Jul 19, 2015 @ 3:47pm 
No worries, ill look into that because they shouldnt have done that! Working on Chapter 2. Should be out in the next few days along with an update to this mission. Thanks for the feedback again, really helps with motivation to continue on.
McFluffy the 3rd King of Wales Jul 19, 2015 @ 2:35pm 
The jet fired at me as I reached the road next to the camp. But that was the first time I played it. The second time the jets just flew past and I continued down the road.
John  [author] Jul 18, 2015 @ 8:31pm 
Yep, im having real trouble with the task marking, seems hit and miss. You said a jet fired on you? Where abouts did that happen :P (cause it totally shouldnt have )
McFluffy the 3rd King of Wales Jul 17, 2015 @ 8:19am 
Yeah It worked great for me. there was lag here and there but that's because I'm running it on a non gaming computer. I had to restart once, but that's because I didn't catch all of the dialog at the road after picking up the handgun off the body, but other than that it was good. I have to say my favorite part had to be when I was driving down the road and one of the jets fired at me, scared the shit out of me because had my headphones in. I did have small issue with the tasks now that I think about it. I had to keep opening my map so I could mark the next task, not shore if you did that on purpose but it wasn't really a big issue for me and it didn't really take any thing away from the actual game.
John  [author] Jul 16, 2015 @ 5:42pm 
Thanks for the feedback dude, appreciate it. The clock is like that on purpose, to simulate a day/night cycle coming into play. Did you run into any bugs or issues, triggers not firing, getting stuck at certain points? Did everything seem to flow as it should?
McFluffy the 3rd King of Wales Jul 16, 2015 @ 4:22pm 
Well, to start off with. This is not bad for your first time. It got a little confusing here and there but that might just be me. I have to say maybe a little more dialog between characters in the next chapter. And the clock, did you set it to go by that quickly on purpose. Oh and maybe a little more back story on Sgt. Norris, to add to the story. That is it for now, can't wait to see what you do for the next chapter.