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Reverence: The Ultimate Combat Experience
Platforms: PC, Mac, Linux
Languages: English
Jun 30, 2015 @ 1:12pm
Sep 13, 2016 @ 10:59am

View Reverence: The Ultimate Combat Experience in the store

Store page
Recent Announcements View All (8)
Reverence Released on Early Access!
Reverence Funded with 15 hours left!

What is Reverence?

Reverence is a realistic first and third person combat experience with the mission of providing total control and autonomy over movement. With full freedom to move however we want, a deeper level of immersion unfolds. This organic approach better captures the intangibles of real combat like the execution required to deliver the perfect strike. This is contrasted with the standard approach of pressing a button to trigger the same predefined animation each time.

Muscle Memory System

The body is complex and so it would be very difficult to control every joint in the body at once. For this reason, we have developed the Muscle Memory System. This allows us to setup customizable “assumptions” about how we want to want to move - this could be thought of as a simulation of hours of training. With Muscle Memory, we can use 2 axises (up,down,left,right) of input (i.e. mouse or gamepad) to control the movement of the shoulder. Based on the position of the shoulder, our finer arm movements (wrist rotation, forearm rotation, etc) will automatically adjust according to what we setup in Muscle Memory. However, we always have the ability to override any of these movement assumptions in real time.

Feature List

Beyond total control, we have developed a series of features focused on enhancing realism and immersion:

-Total Arm Control:

-Physics Based Parrying:

-Dynamic Chopping:

-Total Leg Control:

-Total Body Control:

More videos to come:

-Physics Driven Grappling
-Simulation Based Health System
-Muscle Memory Editor
-VR Integrations
-Arduino Integration

Virtual Reality:

Though Reverence was designed to be easily controllable with a mouse or gamepad, it’s design inherently makes it very easy to control on any virtual reality device. Reverence is already compatible with the Leap Motion, Oculus Rift, and even a smartphone.

We believe that abstraction in control will help to create a bridge between these classic (i.e. mouse, gamepad) and emerging (i.e. motion controllers) technologies to create a platform for further innovation.

For this reason, we’ve built a complete Arduino integration so anyone from hobbyist to professional hardware developer can use Reverence to rapid prototype new input and haptic feedback devices.
Popular Discussions View All (2)
Aug 4, 2015 @ 7:28pm
Feature Discussion and Suggestions
Frank The One Man Army
Jul 9, 2015 @ 4:35pm
MYO/Wimote/hydra/kinect SUPPORT.
< >
Freeto Funnypro Jul 31, 2016 @ 10:40am 
Will the HTC vive controllers be ussable?
with a teleport system so people wont get motion sickness? (and maybe room scale?)
♛SiriusZ *BenQ♛ Jun 12, 2016 @ 1:03pm 
thx for the fast answer, will there be a special offer because of the summer sale? or is it possible to get a copy so i can show my viewer on my youtube channel and on twitch the game and do a review
Frank The One Man Army  [author] Jun 12, 2016 @ 12:03pm 
Hey SiruisZ, Steam early access release planned at the end of this month - 6-29-2016
♛SiriusZ *BenQ♛ Jun 12, 2016 @ 9:12am 
when will it be possible to play?
Frank The One Man Army  [author] Jan 5, 2016 @ 6:00pm 
Good! We'll be posting some major updates over the coming weeks.
Xaliber Jan 5, 2016 @ 7:02am 
How's the progress going on? Been watching this for a while.
(東方) Zindai Aug 2, 2015 @ 6:13pm 
+1 valve plz add
Silberbox Jul 29, 2015 @ 12:32am 
Sieht gut aus
spark.c Jul 25, 2015 @ 7:25pm 
Хаха Umar :D
HALID Jul 18, 2015 @ 2:59am