Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

32 ratings
Serious Sam The Third Encounter - The Beggining
 
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113.665 MB
Jun 16, 2015 @ 8:33am
Sep 27, 2016 @ 10:32am
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Serious Sam The Third Encounter - The Beggining

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Description
First campaign of my Third Encounter project.
Contains 4 custom single player/coop maps.

Game mode: Single-Player / Cooperative

Maps in count:

1. The Forgotten Canyon
2. Ancient Catacombs
3. The Wetsands Town - Outer Sewers
4. The Wetsands Town - Through The City

Have fun and enjoy the carnage!
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65 Comments
,,R'' M1strz M!strzów >>M<<  [author] Apr 13 @ 5:05pm 
I'm planning to get back into work during the second half of may
LOWRATE__RU36 Apr 13 @ 4:11pm 
Hey man, do you know when are you going to fix that secret where power up flies up in the sky in level one?
,,R'' M1strz M!strzów >>M<<  [author] Feb 24 @ 12:20pm 
Try to unpack the music folder out of campaign. gro file into Serious Sam Revolution main folder
erc493 Feb 24 @ 5:01am 
I have done, no workshop level in there, now comes when I insert an SS3 or SSXBOX music no more, what can I do now?
,,R'' M1strz M!strzów >>M<<  [author] Feb 24 @ 4:13am 
Idk, you Can always try
erc493 Feb 22 @ 2:08pm 
Everything in the workshop you have subscribed to delete and then goes the music ?
,,R'' M1strz M!strzów >>M<<  [author] Feb 22 @ 11:50am 
Have no idea, i've set the .gro file compression to 0, therefore it should be working properly
erc493 Feb 22 @ 3:03am 
The perhaps with the subscribed workshop files from have very many, which I can not insert music into musicholder
erc493 Feb 22 @ 2:47am 
Hey this is a wonderful campaign, how did you manage in serious editor with MusicHolder to introduce the SS3 music, have it ever tried with SS3 music with mp3 and ogg but the only thing I hear there is ding ding ding can you please me Help?
,,R'' M1strz M!strzów >>M<<  [author] Jul 21, 2016 @ 5:55pm 
nope