Space Engineers

Space Engineers

131 ratings
S - Big Elevator 5x5 - DX11
 
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Type: Mod
Mod category: Block
File Size
Posted
Updated
1.196 MB
May 7, 2015 @ 4:52pm
Jun 21, 2015 @ 4:46am
4 Change Notes ( view )

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S - Big Elevator 5x5 - DX11

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In 1 collection by Sektan
Planets / Asteroids and more from Sektan
128 items
Description
S - Big Elevator 5x5

DX11 - DX9

5, 10, 15 and 20 blocks - large ships/base

For small ships I will also do models.




My workshop



If you like my mods, join to my group for easy checking of new mods.
Sektan group
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71 Comments
liam544665 Aug 7 @ 2:57pm 
guys sektan knows that some mods maybe broken but those are due to ksh breaking and changing things he will fix things but he works so can only do this in his free time
Hotshot Jimmy Jul 27 @ 11:03am 
Because it is a door the short answer is there is no fix for not being able to lock landing gear to it.
mack3375 Jul 15 @ 10:38pm 
this mod is awesome, i used as a launching platform for a small ship but i can't lock the landing gear to the elevator... any possibility to fix that when you have a chance?
Maximus660 Jul 7 @ 8:25pm 
At least Im not the only one...
Keen broken wheel's too eh...
Keen...
Zhirru Jun 24 @ 12:12pm 
are we getting this mod a fix ?
Airborne Elmo Jun 8 @ 11:54am 
Absolutely love this mod.

But it needs to be fixed now, the new update has caused both characters and ships to phase right through the platform. :/
Frostyfied Sep 15, 2016 @ 7:34am 
Great elevator for personnel, seems to shred grids though
KainDeamon Aug 23, 2016 @ 1:01am 
i use this mod alot on my carriers but lately im having trouble with the set height. i dont build things in multiples of 5. any chance we can set the height in the K menu in a future update?
der_daen May 11, 2016 @ 12:17pm 
can i connect with the elevator using merging blocks? i didnt try. but i would wonder if this works due to the fact that -at least last time i tried- the elevator was actually a door module :-)

FloppyDolphins May 9, 2016 @ 9:21am 
der,_daen, key wording: if you do not connect the blocks. use merging blocks or connectors to connect the blocks and you should be fine.