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Just wanted to say I've been trying to figure out how to do this for months now and am at the "pulling-my-hair-out" stage.
If your mod will set a permanent household count for my highrise building (and any copy of it that grows in the city), and the new household count stays with the savegame when shared on Workshop, your mod will be a true God-Send.
I have my fingers crossed while waiting for your answer.
:^)
Oh .... I forgot. I plan to Share the Gamesave these buildings are in to Workshop. Will people who subscribe to the gamesave find that the residential household count I set up for the highrise building is still there, or will they have to go in and adjust it again on their end?
I have a Vanilla to game highrise building that has only a maximum of 25 residences, but is a 30-story building that, given it has at least 2 apartments per floor, should house a minimum of 60 residences (more like 120 residences if some of them are studio apartments).
Can I change that particular building's residence count to 60?
If I do so will all the copies of that building that grow in the game have 60 residences?
If your mod accomplishes this, does it allow me to do it on-screen in the game somehow, or in the Asset Editor? I'm really leary of messing about with the actual computer files.