Arma 3
30 ratings
Bloodlines (COOP 17)
 
Rate  
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
0.980 MB
Apr 19, 2015 @ 7:08am
Sep 22, 2016 @ 9:53am
3 Change Notes ( view )

Subscribe to download
Bloodlines (COOP 17)

Subscribed
Unsubscribe
In 1 collection by Alwarren
FHQ Coop Pack #2 (Addons Required)
35 items
Description
More tags: RHS, remote laser designator, Hummingbird, Sling loading, Anti-Armor.

Altis is being attacked by a large Russian armored force, threatening the weakly defended new territory, especially the main airbase which has only a skeleton crew remaining - it has been a rather long battle. Over the course of the evening and night, Russian forces have landed on the Kavala shore and are now preparing for a push inland.

MEDCOM assumes that the Russians will overrun the airbase and western FOB's unless we delay their advance long enough for reinforcements to be mobilized and move into the area. This is where you come in.

An Airborne Ranger recon squad has managed to mount remote-controlled laser designators along the hilltops surrounding Kavala. We have lost contact with the team, and have to assume they are KIA, but the designators are working and we receive their video feed.

Your mission: Hold the line against the armored advance. Use the remote-controlled designators to survey the area. You have two anti-armor squads and a flight of three MH-9 helicopters for logistics. FOB also has a couple of cargo crates that one of your choppers can sling-load to the teams on the front line to keep them resupplied.

Features:
- Dedicated server tested
- Group respawn (players can take over unused AI units)
- Optional Psycho's revive script (prototype fixed version)
- Island: Altis

Required addons:
- RHS Escalation ( http://www.rhsmods.org/ )
- CUP
< >
13 Comments
Alwarren  [author] Mar 14, 2017 @ 7:54am 
For the record, though, I still think that your original comment is insulting and not helping anyone, and especially lost on someone that is a member of the CUP team. If you meant to inspire me to make RHS missions, you failed. I don't really care what anybody thinks of CUP, or my missions for the matter, I will continue to use CUP for the most part.
Alwarren  [author] Mar 14, 2017 @ 7:50am 
Good point. The mission is very old, and predates the workshop release of RHS
W_B Mar 14, 2017 @ 7:12am 
Whoops just saw RHS is also required :D They published workshop versions of their mods btw, maybe add them to the dependecies.
Alwarren  [author] Mar 14, 2017 @ 3:34am 
Thank you for this constructive feedback
W_B Mar 13, 2017 @ 9:31pm 
Why do people even use the CUP trash anymore when there are mods like RHS?
Stagwine Jan 3, 2016 @ 12:51pm 
Great mission! Plenty of tactical options/stuff to do! One of the missions which is good without necessarily firing a shot.
Stick Jan 3, 2016 @ 12:48pm 
Good mission!
ultra_wrongway Jan 3, 2016 @ 12:48pm 
Great mission, finally completed it :)
Evans Jan 3, 2016 @ 12:48pm 
Hard but great mission!
MavericK Jan 3, 2016 @ 12:47pm 
Great mission!