Arma 3
1,846 ratings
Kunduz, Afghanistan
 
Rate  
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
1,094.278 MB
Apr 14, 2015 @ 10:31pm
Jun 5, 2016 @ 11:49pm
11 Change Notes ( view )

Subscribe to download
Kunduz, Afghanistan

Subscribed
Unsubscribe
Description
With over one year of work and many failed attempts I'd like to thank Bohemia Interactive, contributors and the Arma 3 terrain modding community for their part in the successful completion of Kunduz.

The goal was to create a detailed real world Afghani green-zone to help represent real world campaigns and missions undertaken in similar areas against a resurgent Taliban. I've always felt the Afghani green-zone could be done differently since the release of Arma 3. Despite the specific location of the terrain it should be appropriate for the following countries: Germany, Australia, Canada, United Kingdom, United States & some ISAF Forces.

The community we have here is truly special, as long as we continue to collaborate and pool our knowledge anything is possible! A big thank you to Bohemia Interactive too, never give up! Building a terrain for Arma let alone anything else is very difficult so be sure to support any modders you see!

History of Kunduz

The War in Afghanistan and specifically within the Kunduz Province saw German Forces fighting the Taliban for over 10 years, for more information see the links below.

http://en.wikipedia.org/wiki/Kunduz_Province
http://en.wikipedia.org/wiki/Kunduz

Technical Details

Grid size : 2048
Cell size : 2.5
Terrain size : 5120
Texture layer : 20m
Satellite image : 10240px
5 Surfaces + Normal Map
Total objects : 158,431
Development time : 1 year
Real world location : https://www.google.com.au/maps/@36.6332093,68.8721757,11855m/data=!3m1!1e3?hl=en

3 Phase Wall Destruction
Infantry or Armored breach: http://i.imgur.com/vxC40la.png
Result: http://i.imgur.com/a8l1yir.png & http://i.imgur.com/ydpIWD0.png

This can be done on all types of walls.

FOB Clearings for Construction
FOB Area 1: http://i.imgur.com/NDZSfSP.jpg
FOB Area 2: http://i.imgur.com/FHG7FXJ.jpg

You will have to construct the FOB's as i've provided the foundation, this is the best way because there are mods for it and allows custom-ability.

Secret Bunkers
http://i.imgur.com/ot8OEQJ.png
http://i.imgur.com/lm69wkR.png

4 Tunnel Systems
http://i.imgur.com/BtOYZBW.png
http://i.imgur.com/yhBaR08.png
http://i.imgur.com/S3Kexl2.png
http://i.imgur.com/6lm9Xi6.png
http://i.imgur.com/xYRzRKX.png

Tunnel Locations: http://i.imgur.com/fGi2cCl.png

Credits

Author
- James2464

Contributors
- Project Reality
- JBAD by Milkman & SmokeDog
- Afghan Lighting by Fabiano Celentano
- Northwest placement by Minimalaco
- Qalat Tower by Robster
- Wheat fields by Opteryx

Special Thanks
- Mikero Tools by Mikero
- X-Cam by Silola
- Ben Rampling

Thank you.

http://forums.bistudio.com/showthread.php?187476-Kunduz-Afghanistan-10km-v1-x
Popular Discussions View All (3)
52
May 25 @ 9:36pm
How to start Kunduz!
James2464
26
Nov 9, 2016 @ 6:56am
Kunduz Missions
James2464
1
Jun 27 @ 11:23am
Doors
[SG] Nucleak [T-Mod]
< >
514 Comments
Johnny Drama Jul 20 @ 5:00am 
Im not really into map making but im pretty sure you need to sourcecode for that...which is not publicly available as far as I know
dannyrocker Jul 20 @ 3:37am 
Is anyone going to fix the doors on this awesome map? WITHOUT a fucking script?
TacticalNightmare May 28 @ 2:00pm 
When will they add the "open doors" feature?
Johnny Drama May 7 @ 11:42am 
search on Workshop for Kunduz Open Door Scripts
Loaf May 7 @ 11:41am 
Why dont the doors open?
phrogus May 3 @ 4:38pm 
I see the map of the tunnels, but where are the secret bunkers? The ones with doors in the floor of a building?
Johnny Drama Apr 29 @ 6:58pm 
ffs The Element he would have searched for hours :o
The Elements Apr 29 @ 6:57pm 
It is linked in the description
Johnny Drama Apr 29 @ 6:56pm 
would it be secret if someone on the workshop would tell you?
phrogus Apr 29 @ 6:28pm 
Where Re the secret bunkers located?.