Star Ruler 2

Star Ruler 2

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Mechanoid Mass Production
 
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Content: Resources, Races
Type: Mod
File Size
Posted
0.014 MB
Mar 31, 2015 @ 12:18pm
4 Change Notes ( view )

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Mechanoid Mass Production

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In 1 collection by 123Mind123
Star Mind
26 items
Description
This mod allows the Mechanoid to construct 10B population at a time and to send ether 3B, 8B or 10B to another planet in one go.

If any one has any ideas for an additions to this mod them don't be afraid to let me know.
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18 Comments
[DBH]*Whismerhill*{SSgt} Feb 9 @ 4:14am 
however I also thought of something :
-10B with exactly same price & labor cost is actually detrimental to your empire growth
why ?
-because during that time you could have built 10 x 1B, and for each B you get increased labor (if under max pop). Also to consider, while the 10B is still building, 10x 1B allows earlier transfers to other planets, which may increase your efficiency again (more money, more labor, earlier starting planets)

Therefore, at least for me I added a very small saving of 10% labor & 5% price for the 10Bconstruction.

if you're interested in my changes, just say so, I can put the text files on pastebin.com or something.
[DBH]*Whismerhill*{SSgt} Feb 9 @ 4:14am 
No idea why my post didn't appear, but then I have been having internet issues.
So yeah I checked out the files directly, and mechanoid.txt was changed, as well as
Mechanoidpopulation.txt (in base game without expansion, as I don't have it.)
I managed to update those two to include the changes so that :
-10B base price & labor cost is the same (only multiplied by 10)
-10B scales again. (though I have not tested against late game, early game seemed fine)

123Mind123  [author] Feb 8 @ 5:19am 
Prob a price change by the devs. Sadly as I don't have the money for the expantion I have been unable to keep any of my mods up to date or make any new ones.
Also it might be the fact that the Mechanoid pop increase in cost each time you buy one. I think I set it to expand and the standard rate.
[DBH]*Whismerhill*{SSgt} Feb 8 @ 12:18am 
why is it more expensive to build 10B instead of 10 x 1B ?
sevs44936 May 4, 2016 @ 12:07pm 
It would be wonderful if this mod could be updated, its really, really helpful
123Mind123  [author] May 2, 2016 @ 5:12pm 
Send me a friend request on here and we can then talk about adding the alterations to this mod.
m007kuzya May 2, 2016 @ 9:49am 
I make little change to this mod, to make it compalible with expansion (changed mechanics with labor per pop) and a bit more comfortable (make 1/3/5 transfer instead 1/3/8/10).

I try to post here how to change files from this mod to make this changes - bus steam not allow more then 1000 char in one post, so sorry... :(
m007kuzya May 2, 2016 @ 7:58am 
Are this mod work with Expansion?
m007kuzya Jan 15, 2016 @ 2:43am 
wow! great tweaks! Thank you a lot!! :)
I love Mono race, and with this small fix it can be more fun to play :)

Also, if it is possible make feature about Chrispy talk - it be a great in square! :) Just press _on_ the target planet "transfer HERE 3/8/10 population", and system automatically find planet with population over cap and transfer it here (several planets if needed)! It is wonderful! :)
Chrispy Apr 3, 2015 @ 6:41pm 
Perhaps have something like 'import population up to level x'? It couldn't be automatic, as you'll want to specifiy where you want to import from, as how you import population now, but it would be nice. No fiddling with finding the exact numbers on the planets tab.