Cities: Skylines

Cities: Skylines

308 ratings
PopBalanceMod
 
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0.015 MB
Mar 26, 2015 @ 4:53am
3 Change Notes ( view )

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PopBalanceMod

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Description
This mod changes the population capacity of buildings to more accurately represent their building size. It decreases the population capacity of low density building while it increases the population capacity of high density buildings and offices.

No longer will there be houses with 7 households and skyscrapers with only 20 workplaces. Be warned though, this mod makes things more difficult. A higher population means that that you need to handle much more traffic.

This mod also makes some balance changes regarding water/electricity consumption, garbage accumulation and income of different buildings. It should make early game somewhat easier while making the game later on more difficult.

***Warning***
This mod is best used for new games only. The mod directly updates workplacecount of offices/industry/commercial. New population numbers for residential zones are only applied on new buildings.

Mod is NOT compatible with:
Building Simulation Overhaul
Proper Hardness
Fire Spread

Mod is compatible with:
Control Building Level up v0.4
Terraform Tool 0.5
Public Transport Capacity (Real)
Traffic++ (Zonable Pedestrian Paths)
Trafic Report Tool
Extended Public Transport UI
Tree Brush
City Statistics Easy Access
City Vitals Watch

Population Changes:
Changed population modifier for Low Densitiy Residential Level 3 from 30 to 25
Changed population modifier for Low Densitiy Residential Level 4 from 35 to 20
Changed population modifier for Low Densitiy Residential Level 5 from 40 to 15
Changed population modifier for High Densitiy Residential Level 1 from 60 to 120
Changed population modifier for High Densitiy Residential Level 2 from 100 to 200
Changed population modifier for High Densitiy Residential Level 3 from 130 to 300
Changed population modifier for High Densitiy Residential Level 4 from 150 to 500
Changed population modifier for High Densitiy Residential Level 5 from 160 to 640
Changed population modifier for Low Density Commercial Level 3 from 100 to 120
Changed population modifier for High Density Commercial Level 1 from 75 to 120
Changed population modifier for High Density Commercial Level 1 from 100 to 250
Changed population modifier for High Density Commercial Level 1 from 125 to 500
Changed population modifier for Offices Level 1 from 50 to 200
Changed population modifier for Offices Level 2 from 110 to 550
Changed population modifier for Offices Level 3 from 170 to 1200
Changed population modifier for Industry Level 2 from 150 to 200
Changed population modifier for Industry Level 3 from 200 to 300
Changed population modifier for Farms from 100 to 25
Changed population modifier for Forestry from 50 to 100

Balance Changes (per person):
Changed electricityConsumption for Low Densitiy Residential Level 1 from 60 to 50
Changed electricityConsumption for Low Densitiy Residential Level 2 from 60 to 55
Changed electricityConsumption for Low Densitiy Residential Level 3 from 60 to 60
Changed electricityConsumption for Low Densitiy Residential Level 4 from 60 to 65
Changed electricityConsumption for Low Densitiy Residential Level 5 from 60 to 70
Changed electricityConsumption for High Densitiy Residential Level 2 from 28 to 32
Changed electricityConsumption for High Densitiy Residential Level 3 from 26 to 34
Changed electricityConsumption for High Densitiy Residential Level 4 from 24 to 36
Changed electricityConsumption for High Densitiy Residential Level 5 from 22 to 38
Changed garbageAccumulation for Low Densitiy Residential Level 1 from 100 to 50
Changed garbageAccumulation for Low Densitiy Residential Level 2 from 100 to 45
Changed garbageAccumulation for Low Densitiy Residential Level 3 from 60 to 40
Changed garbageAccumulation for Low Densitiy Residential Level 4 from 40 to 35
Changed garbageAccumulation for High Densitiy Residential Level 1 from 70 to 40
Changed garbageAccumulation for High Densitiy Residential Level 2 from 70 to 35
Changed garbageAccumulation for High Densitiy Residential Level 3 from 40 to 30
Changed garbageAccumulation for High Densitiy Residential Level 4 from 30 to 25
Changed waterConsumption for Low Densitiy Residential Level 1 from 120 to 80
Changed waterConsumption for Low Densitiy Residential Level 2 from 110 to 75
Changed waterConsumption for Low Densitiy Residential Level 3 from 100 to 70
Changed waterConsumption for Low Densitiy Residential Level 4 from 90 to 65
Changed waterConsumption for Low Densitiy Residential Level 5 from 80 to 60
Changed incomeAccumulation for Low Densitiy Residential Level 2 from 160 to 140
Changed incomeAccumulation for Low Densitiy Residential Level 3 from 240 to 180
Changed incomeAccumulation for Low Densitiy Residential Level 4 from 360 to 240
Changed incomeAccumulation for Low Densitiy Residential Level 5 from 450 to 360
Changed incomeAccumulation for High Densitiy Residential Level 1 from 70 to 80
Changed incomeAccumulation for High Densitiy Residential Level 3 from 130 to 120
Changed incomeAccumulation for High Densitiy Residential Level 4 from 160 to 140
Changed incomeAccumulation for High Densitiy Residential Level 5 from 200 to 180
Changed incomeAccumulation for Offices Level 2 from 200 to 160
Changed incomeAccumulation for Offices Level 3 from 300 to 180
Changed garbageAccumulation for Offices Level 2 from 50 to 75
Changed garbageAccumulation for Offices Level 3 from 25 to 50
Changed incomeAccumulation for Industry Level 1 from 200 to 240
Changed incomeAccumulation for Industry Level 2 from 240 to 300

Source Code is packaged with the mod. Default mod location:
C:\Program Files (x86)\Steam\SteamApps\workshop\content\255710\410344523
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194 Comments
Lord Peter Aug 14, 2016 @ 12:46pm 
Since this is a really neat mod, but hasn't been updated in a while, you might want to take a look at this mod instead:
http://steamcommunity.com/sharedfiles/filedetails/?id=426163185
It's called "Realistic Population and consumption" and kinda does the same thing (+more) and mentions this mod here as its inspiration.
It's just newer, and works with the latest patches.
C U N T csgoroll.com Aug 2, 2016 @ 11:25am 
is this compatibel with roadnetwork extensions?
「 LiTe Em uP 」 Jun 20, 2016 @ 12:29am 
hi!!! im wondering why this mod isn't compatible with the firespread mod??? i love that mod, and i would love to be able to use this mod as well
Legolas813 Apr 17, 2016 @ 4:57pm 
Does this not change level 1 low density? Still multiple households living in one house.
Whitefang Greytail Mar 31, 2016 @ 3:28pm 
@yumiaole, @►ℬØℒᶄ**◄
Kundun [author] 3 Apr, 2015 @ 3:13am
I'm working on my thesis so I'm too busy to work on this mod right now.


If you can wait for him then I guess he'll come back to update it. There are two forks of htis mod which do similar things, and are configurable.
►ℬØℒᶄ**◄ Mar 31, 2016 @ 9:12am 
+1
yumiaole Mar 30, 2016 @ 8:15pm 
Can you improve the Mod? I really need it.
►ℬØℒᶄ**◄ Mar 27, 2016 @ 12:57pm 
stopped working
OOQueso Mar 20, 2016 @ 1:59pm 
Are my people supposed to not be getting jobs? It seems with this mod my people refuse to work and no industry wants to move in...
Cyric Mar 13, 2016 @ 1:57am 
Iэму just started isolated game with this mod and can confirm it works for Snowfall. 20 households for lvl1 high density residential against 9-11 in vanilla. 20-25 workers for lvl1 high density commercial/office against 12 in vanilla. So numberwise this mod is still okay, I don't see why you need an update. Except for editables, of course. I personally do not need them.