Call of Duty Advanced Warfare Multiplayer Map Call Outs by Digital Death Force
By STORM
Digital Death Force is now making its COD AW map callouts available to the entire COD PC community in an attempt to foster teamwork among what is now a very small community.
This guide provides names for areas of each map (including the recently released Havoc DLC) to faciliate enemy position intelligence among the team. Names were mostly chosen based on a unique landmark or object in that area. Having a common language for communicating enemy positions and deeper understanding of each map will give a team an advantage over the competition, and individually can help take your game to a higher level.
We hope you can find this useful. If you happen to get in a game with us, at least you'll know what we are talking about :-) If you would like to team up with DDF, just contact me the author, and I'll get in touch with you. We welcome feedback, but please keep it constructive. We all know there is enough negativity in the community as it is. We're just trying to do our part to make it better.
Important Notes about these callouts:
1. If there are two levels to a call out, we will usually say the name of the callout plus "top" or "bottom". For instance, on Comeback, we have the building near C-dom labeled, "Cloth". If an enemy is on the roof, we'll say "Cloth Top".
2. A-dom, B-dom, C-dom refer to the domination flag areas. If you think it would be valuable to add other objective locations, let me know.
3. I know there are probably more accurate names to use, but ultimately what matters is that they are quick and easy to say. You don't want to take up comms with an elaborate description
4. Not every single nook and cranny has been labeled. Too many call outs on a map make it confusing. We are aiming for balance here.
See you on the battlefield!
This guide provides names for areas of each map (including the recently released Havoc DLC) to faciliate enemy position intelligence among the team. Names were mostly chosen based on a unique landmark or object in that area. Having a common language for communicating enemy positions and deeper understanding of each map will give a team an advantage over the competition, and individually can help take your game to a higher level.
We hope you can find this useful. If you happen to get in a game with us, at least you'll know what we are talking about :-) If you would like to team up with DDF, just contact me the author, and I'll get in touch with you. We welcome feedback, but please keep it constructive. We all know there is enough negativity in the community as it is. We're just trying to do our part to make it better.
Important Notes about these callouts:
1. If there are two levels to a call out, we will usually say the name of the callout plus "top" or "bottom". For instance, on Comeback, we have the building near C-dom labeled, "Cloth". If an enemy is on the roof, we'll say "Cloth Top".
2. A-dom, B-dom, C-dom refer to the domination flag areas. If you think it would be valuable to add other objective locations, let me know.
3. I know there are probably more accurate names to use, but ultimately what matters is that they are quick and easy to say. You don't want to take up comms with an elaborate description
4. Not every single nook and cranny has been labeled. Too many call outs on a map make it confusing. We are aiming for balance here.
See you on the battlefield!
Favorite
Favorited
Unfavorite
Also, it looks like you have the Terrace image for Urban...