Space Engineers

Space Engineers

41 ratings
S - ECOIN ADM - DX11
 
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Type: Mod
Mod category: Block
File Size
Posted
Updated
2.282 MB
Feb 15, 2015 @ 7:55am
Jan 2, 2016 @ 7:37am
5 Change Notes ( view )

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S - ECOIN ADM - DX11

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In 2 collections by Sektan
Planets / Asteroids and more from Sektan
128 items
S - Economy
6 items
Description
S ECOIN ADM

( Thrust Count = 2000 and BuildTimeSeconds = 30 days )

Money for engineers. New material for ECOINs - Black Diamond.

Now it is possible to make components which goes buy with ECOINs.

Create trading.


How it works?

Add Black Diamond with spawn function SHIFT + F10
Add Ecoin Exchanger
Put Black Diamond into Refinery - get ECOINs
Put ECOINs into Exchanger - buy components


- 40 ore Black Diamond = 1 ECOIN

- Exchanger returning components on Ecoins

- Exchanger:

ConstructionComponent - 2.5 ECOIN
GirderComponent - 2 ECOIN
MetalGrid - 2 ECOIN
InteriorPlate - 1 ECOIN
SteelPlate - 2 ECOIN
SmallTube - 2 ECOIN
LargeTube - 5 ECOIN
MotorComponent - 2.5 ECOIN
Display - 1 ECOIN
BulletproofGlass - 2 ECOIN
ComputerComponent - 0.5 ECOIN
ReactorComponent - 2 ECOIN
ThrustComponent - 3 ECOIN
GravityGeneratorComponent - 20 ECOIN
MedicalComponent - 8 ECOIN
RadioCommunicationComponent - 2 ECOIN
DetectorComponent - 1.5 ECOIN
ExplosivesComponent - 0.5 ECOIN
SolarCell - 0.5 ECOIN
PowerCell - 2 ECOIN
NATO_5p56x45mmMagazine - 0.5 ECOIN
NATO_25x184mmMagazine - 4 ECOIN
Missile200mm - 5 ECOIN

My workshop



If you like my mods, join to my group for easy checking of new maps.
Sektan group

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Update 1:

- added ECOIN Exchanger
- all components for buy

now is a complete merchant system

------------------------------------

I changed the ratio of diamond processing.

40 ore Black Diamond = 1 ECOIN

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Update 2:

ConstructionComponent - 9.45 ECOIN
GirderComponent - 0.74 ECOIN
MetalGrid - 0.74 ECOIN
InteriorPlate - 0.37 ECOIN
SteelPlate - 2.31 ECOIN
SmallTube - 0.53 ECOIN
LargeTube - 3.15 ECOIN
MotorComponent - 13.29 ECOIN
Display - 7.68 ECOIN
BulletproofGlass - 36.75 ECOIN
ComputerComponent - 0.5 ECOIN
ReactorComponent - 8.08 ECOIN
ThrustComponent - 6.21 ECOIN
GravityGeneratorComponent - 129.25 ECOIN
MedicalComponent - 152.40 ECOIN
RadioCommunicationComponent - 2.07 ECOIN
DetectorComponent - 5.30 ECOIN
ExplosivesComponent - 12.53 ECOIN
SolarCell - 294.16 ECOIN
PowerCell - 47.14 ECOIN
NATO_5p56x45mmMagazine - 4.87 ECOIN
NATO_25x184mmMagazine - 142.49 ECOIN
Missile200mm - 203.83 ECOIN
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Don't republish my mods !!!!!!

--------------------------------------------------

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Update 3.3.2015 - by Dionysus:

Black Diamond 3.07 - 1 Ecoin
Bulletproof Glass 108
Computer 6.44
Construction component 2.57
Detector Component 201.43
Display 32.45
Explosive 1194
Girder 2
Gravity generator components 6015.6
Interior Plate 1
Large steel tube 8.58
Medical components 1397.88
Metal Grid 2
200 missle 3762.01
Motor 143.12
Nato Container 2157.14
Nato Magazine 121.79
Power Cell 211.5
Radio comm. comp 5.89
Reactor Component 257.87
Small Steel tube 1.43
Solar Cell 285.7
Steel Plate 6.29
Thruster Component 1060.1

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71 Comments
Zanzikahn Jun 2, 2016 @ 7:32am 
Hey Sektan, as I was creating a planet module, I came across this error with your mod. Thought I would let you know. The error is as follows:
2016-06-02 10:25:37.418 - Thread: 1 -> MOD_ERROR: S - ECOIN ADM - DX11
2016-06-02 10:25:37.418 - Thread: 1 -> in file: Mods/393096451.sbm/Data/Blueprints.sbc
2016-06-02 10:25:37.419 - Thread: 1 -> Resource not found, setting to null or error model:
Zanzikahn Apr 26, 2016 @ 5:02am 
That is all I ask. That you consider it. :P Thank you. I was thinking maybe like a system of ranks dependant on how long a player has been on the server. Like starting off with a welfare check and as time passes, their rank goes up and as their rank goes up, their pay gets better. Again, just a suggest and whether you implement any currency over time system, I have no plans on replacing this valuable mod. :)
Sektan  [author] Apr 26, 2016 @ 1:05am 
Idk :) I'll try thinking about this
Zanzikahn Apr 25, 2016 @ 7:21pm 
yes
Sektan  [author] Apr 25, 2016 @ 2:00pm 
@Zanzikahn: you mean generated money when playing?
Zanzikahn Apr 25, 2016 @ 1:57pm 
Just got to say, I have been using this mod on my server ever since I found it. :) Is the best currency mod I have ever found. :) Am just curious though. Would you be interested in adding a "currency over time option" whereas players recieve pay as they play?
Sektan  [author] Apr 25, 2016 @ 7:03am 
:) I look on it
MidnightStorm Apr 25, 2016 @ 6:42am 
Is there any way to alter the weight of an Ecoin as it seems a bit odd for electronic currency to weigh so much, lets say you just striped a ship down and converted to ecoin you suddenly gain 3mill in mass and you aint going nowhere lol
Zanzikahn Feb 28, 2016 @ 10:36pm 
Hey man, I was wondering. Is it possible to decrease the amount received from selling components? Having the same sell price as buy price means that people are exploiting the system to easily get thruster components that they can then disassemble for platinum. Especially sucks when I am trying to force the Planet starts and they can get to space within an hour of mining for steel plate or even grinding atmos for motors.
Zanzikahn Feb 25, 2016 @ 2:34pm 
Want to correct this. The Black diamond material is not tagged at all. When hovering over any Black Diamond material, there is no tag that appears. Is this mod still worked on?