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Psycho Starship Rampage
 
 
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Genre: RPG, Shooter, Arcade
Platforms: PC, Mac, Linux
Languages: English, French
Posted
Updated
Jan 28, 2015 @ 11:06pm
Jan 26 @ 7:42pm

View Psycho Starship Rampage in the store

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Steam store page is live
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All glory to the Rampage!

Gimme da loot!
Today : The Loot!


Destroying every life form and sterilizing space is all a very noble goal, but being rewarded for that is even better, isn’t it? So the game has a loot system for you to build a bigger, better, nastier starship. How does it work? It is very simple. When an enemy has been killed, it has a (low) chance to drop a loot box. You need to stay close to this box for approximately one second in order for your hacking beam to decode it. You do not know yet what is inside the box, but its color gives you a hint regarding the quality of the loot. If you survive this sector and beat its boss, you will be rewarded with a new equipment blueprint.


For each box, you will have to choose one among several equipments, one, two or three depending on your progress in the game. Choose wisely what you need! Equipments are generated procedurally so they will be different for each run of the game, promising many different variations. There are 3 rarity levels for the loot: common (white), rare and epic. Rare and epic blueprints will have more powerful affixes and generally better stats. Some of the most powerful affixes will also change deeply the way an equipment can be used.


When you make your choice, you do not get the corresponding equipment, but its blueprint. It will then appear in your Equipment Selection Window in the ship editor. This represents a major difference with usual rogue-like games: you can install as many copies of this equipment as you wish on the ship! The only limit is the amount of scrap you have available. And your ship’s overall mass (you want your engines to still propel your ship). And your power production and storage (you need to generate enough for all these nasty cannons to work). And… well, looks like you will have some design choices to make. What machine of destruction will you build? :)

All glory to the r… to the loot!

Description
Release date: Mid 2015

Psycho Starship Rampage : Space Shooter + Rogue = Pimp your starship

Psycho Starship Rampage is a space shooter in which you can build your own starship. Improve it with loot. And use tactical interactions to punish your enemies.

Follow us



Links
Visit our Website[www.ballisticfrogs.com]
Press kit[www.ballisticfrogs.com]
dopresskit()[www.ballisticfrogs.com]


A powerful editor allows you to design your starship. Assemble sections to create the shape, then install equipments and weapons. Build the ship you want to play: large with heavy weapons? Small and fast to avoid bullets? Or anything else!


Local multiplayer: Do all this with your friends! One spaceship per player, or in an exclusive schizophrenia mode: players share control of the same ship.


Many ways to DESTROY!! Use the environment! Project asteroids and carcass on your enemies. Or leverage the interactions between weapons. Experiment the deadliest combinations and ravage the sector!

Background
You play RSR-648b, a psychotic warship A.I., which wakes up somewhere in space after a very long hibernation. It needs to rebuild itself and will recycle anything it finds in order to return back to central command. In its madness, every unidentified moving object becomes a potential threat that must be crushed. Can you shoot and loot your way through alien territory and back to Earth?



Features:
  • Original game design: mixes classic space shooter with tactical and rogue-like elements
  • Ship Editor: build the killing machine of your darkest dreams
  • Procedurally generated levels and enemies
  • Game modes:
    - Campaign: Shoot and loot through the galaxy to return back to Earth
    - Survival: fight through increasingly difficult levels, and go as far as possible.
  • Crazy local multiplayer mode with up to 4 players: Schizophrenia: multiple players, only 1 ship!
  • Loot many equipments/weapons designed for interaction and combos
  • Totally customizable controls (even multiple players on the same device)
  • XBox 360 gamepad support (Windows)
  • Original sci-fi graphics design
  • Exclusive OST from Wildphinn[wildphinn.com]. Old-school shooter-like soundtrack!
  • PC, Mac and Linux
Popular Discussions View All (3)
15
Apr 10, 2015 @ 7:32am
scoring
gimlerevenant
3
May 2, 2015 @ 4:54pm
0.12 commentaire / beug
gimlerevenant
1
Aug 7, 2015 @ 6:06am
O.13 beug
gimlerevenant
< >
97 Comments
BallisticFrogs  [author] Sep 23, 2015 @ 10:09am 
Merci @jull et @Arestriel ! Ravi de vous avoir rencontré :)
Nous avons une page Steam Store désormais. N'hésitez pas à aller la voir et participer à la community ;)
Jull Sep 19, 2015 @ 1:52pm 
Une petite perle, réalisée par des développeurs très cool. Vivement qu'il sorte ! :)
Arestriel Sep 19, 2015 @ 1:08pm 
J'ai pu tester ce jeu lors de de l'indie game play, un petit bijou <3
niviv Aug 4, 2015 @ 2:22am 
The customization looks cool
BallisticFrogs  [author] Jun 5, 2015 @ 10:51am 
Bonjour gimlevent, ne t'inquiètes pas le jeu avance :)
N'hésites pas à suivre les nouvelles sur notre blog [www.ballisticfrogs.com].
gimlerevenant Jun 5, 2015 @ 3:32am 
alors sa devient quoi depuis le "greenligtage" on a pas beaucoup de nouvelle sa avance bien??
Nocker May 28, 2015 @ 9:04am 
Testé au Stunfest, et j'ai hâte qu'il sorte !
Gobelin May 27, 2015 @ 2:30pm 
Testé au Stunfest ! Et Approuvé a 200% !
CyberMiette May 26, 2015 @ 11:08am 
Testé au Stunfest, vraiment cool ! :)
Baccanno May 7, 2015 @ 8:41am 
It looks quite easy to handle the spaceship editor. Feels like a fresh breath on space shooter genre.
And dat laser :)