Source Filmmaker

Source Filmmaker

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WoW Ship: Alliance Transport Ship
   
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Model
Models: Outdoor
Tags: SFM
File Size
Posted
2.154 MB
Jan 22, 2015 @ 1:42pm
1 Change Note ( view )

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WoW Ship: Alliance Transport Ship

In 1 collection by Thundery Steak
World of Warcraft ports Collection
6 items
Description
Note: You might want to scale the ship to the size you feel comfortable with, the model scaling was total hit-and-miss and I left it with size that looks the best

The Alliance Transport Ship from Blizzard's videogame World of Warcraft in a model form.
Model requested by The Jorngl is a Spy.

Includes:
thunderysteak\transportship_a.mdl
12 Comments
Mfgolt Oct 12, 2020 @ 3:33am 
Today is Columbus day in the USA and I'll use this for foxy.
hickad00dle Mar 21, 2015 @ 12:18pm 
The Demo looks absolutely magnificent on this ship!
Bruce Jan 25, 2015 @ 6:22am 
Well, good luck! And I do hope Wintergrasp will work. I'm really execited (English, gr8 rite?) for more of your work.
Thundery Steak  [author] Jan 25, 2015 @ 6:11am 
Yeah, I'm currently trying to port Wintergrasp [puu.sh] (Just the raid, not the BG) into SFM. I hit Source Engine limits on both when making it into a map and when making it into a model. I planned to turn it into multiple part model (Fit for these "Void" maps) but WMV crashes when viewing separate parts. I might try to use some "slicer" script to cut up the model into multiple parts though, or I'll just ditch it completely and go back to porting normal models
Bruce Jan 24, 2015 @ 6:47am 
Nioce. Are you planning to do more ports? Like WoW objects like crates or nature, etc. And perhaps models?
Somegreenguy Jan 23, 2015 @ 2:10am 
Pretty nice work, thanks a lot !

But what about character models ? Do you think you'd be able to port those too ?
Gondrak Jan 22, 2015 @ 6:09pm 
your effort is stil appretiated!
Thundery Steak  [author] Jan 22, 2015 @ 5:48pm 
Well Guns of Icarus runs on the Unity engine. The Unity engine is designed for asset extraction to be hard. I found out how to extract the files from the .asset files. Now I just need to find out more about the .43 model format & .tex texture format and how to get it into a 3D Editor like 3DSMax. I'll attempt to get something into SFM from Guns of Icarus but no promises since I never poked inside a Unity Game before.
Gondrak Jan 22, 2015 @ 5:11pm 
a ship! thats nice :D

hey uh, thundery steak, think we could get some airships from guns of icarus?
Kron'os Jan 22, 2015 @ 3:09pm 
thank you very much! this is pretty awesome. :3 <3