This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Vektor Prix
Platforms: PC
Languages: English
Dec 18, 2014 @ 3:56am
Aug 25, 2015 @ 3:28pm
Recent Announcements View All (7)
Local Splitscreen Multiplayer!
Vektor Prix is a fast-paced combat racing game.
Vektor Prix supports singleplayer and online multiplayer, AI opponents with adjustable difficulty, a variety of weapons and levels, controller support, and gamemodes such as racing, deathmatch or team deathmatch.

A variety of weapons are available, they were designed to be best utilized under different circumstances. None of the weapons will auto-aim for you, and most require precision or timing to damage your opponent.

After your initial training, the first deathmatch and racing levels will be unlocked. Earning first place on any level will unlock the next in the series. Earning first place on every level in a series will unlock a circuit, which includes a bonus boss battle. Beating a circuit will unlock a new feature for you to play around with. There are medals to be earned, vehicles to unlock, and so much more.

Online multiplayer is supported, you can race and deathmatch against people from all over the world. Every level from singleplayer is ready to be played onlined. Bots are also supported on multiplayer servers, and their difficulty can be adjusted.

Epilepsy Warning: The game is full of flashing lights, colorful pulses, and general chaos.

I've been developing Vektor Prix sporadically since 2009. It has slowly evolved from a simple prototype into a full fledged game. I built the game engine, rendering system, networking engine, and everything else by hand in order to create the game I wanted to play. Now, I hope to get it out there so you can play it too.
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Tralan Jan 16 @ 10:58pm 
grats on the greenlight now go update Finite Water for the latest version of minecraft
YungBasedJimmy Sep 13, 2015 @ 12:20am 
Lanix Aug 27, 2015 @ 12:52pm 
Congratz on finally getting greenlit Djoslin.
Gav Aug 20, 2015 @ 2:45pm 
Very nice! I would probably suck at playing this, but I wouldn't care because I Iove vector graphics + old school design made new!
Yanxen Apr 29, 2015 @ 4:36pm 
We at Yanxen would buy this in a heartbeat. You get a massive YES vote from us ^_^
Niko -XVI- Apr 23, 2015 @ 7:45pm 
djoslin  [author] Apr 13, 2015 @ 4:16pm 
Thanks for all the feedback everyone! I really appreciate it!
noalb1 Apr 12, 2015 @ 10:35pm 
Playing this at the Sac Indie Arcade event was fantastic. It was so easy to pick up and play, but I'm sure I could spend hours on it. Can't wait for this release!
parasyte Apr 12, 2015 @ 3:05pm 
Hey, it was great getting to play this at the Sacramento Indie Arcade. It hits me in the nostalgia bone really hard, I love it.
srcerer Apr 11, 2015 @ 7:04pm 
Thanks for showing your game at indie arcade. The game with cool art that I thought had vektor in the name doesn't at all, it's actually called Vangers. Also thought you might want to check out the effects in Teleglitch. In some sort of weird way they remind me of the multicolored effects in your game. Anyways, I enjoyed testing Vektor Prix, good luck getting green lit!!