Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

624 ratings
Tags: Other
File Size
0.159 MB
Nov 12, 2014 @ 10:44pm
Sep 21, 2016 @ 2:16pm
4 Change Notes ( view )

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** Supports BE and BE:RT **

*An in-game editor to alter the map and many other things on the fly *
- Edit or paint terrain, features, resources, improvements, etc.
- Change cities' population, buildings, culture, etc.
- Spawn new units, remove other ones, for any sponsor.
- Modify players' energy, culture, relations.
- Grant or remove techs or virtues.
- Etc....

Differences from IGE Civ5 / things to note:
- Affinity level upgrades are permanent! No reset or downgrade. *When unlocking AI affinities the popups will all show up once you switch back to your player*
- Modifying AI player techs/affinity/virtues/culture/energy is working now. The top panel (where energy/science/turns/etc is displayed) does not show the real values for AI players while switching between them.
- Units created for other sponsors will not show up untill IGE is exited.
- Some terrain and other editing (adding miasma over other features) will not show up untill the game is saved and reloaded. (this is still a Civ issue, there is no fix).
- Minimap will stay revealed after glancing at the map (Civ issue, save & reload save to fix)
- Right click on tech icons to unlock / lock.
- Expand borders on a city will happen on next turn.
- Orbital, Trade Convoy/Vessel, and Tacjets need to be created in cities.
- Alien civ cannot be taken over.
- Ctrl + i to open/close IGE.
- Ctrl + Z to undo, ctrl + Y to redo. Works for terrain edition and painting.
- Ctrl + F5 to save and reload automatically (update terrains graphics and minimap fog).
- Right-click *IGE* to show an options panel.
- If screen becomes unresponsive/blurred, press Escape to exit IGE.

- Many thanks to the original Civ5 InGameEditor author: DonQuiche
- Also recognize the translators of the original InGame Editor:
- Al Qamar for the German translation.
- Emerald Viper for the Spanish translation.
- Error404 for the Italian translation.
- Zodiak69 for the Russian translation
- Yche2990 for the Chinese translation updates.
- CJ_GOROH for the Japanese translation.

- Dropbox Download
Popular Discussions View All (2)
May 13 @ 4:03pm
PINNED: Bug / Error reports
May 19, 2016 @ 12:37am
Installation Tutorial
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Leon "Cheesecake" Coretz May 12 @ 11:39am 
Am badly missing the ability to spawn aliens that belong to the Alien faction. Also can't figure out how to spawn found cities--such as forcing an AI to have a city on a particular plot without dropping a colonist on it first.


Sometimes, the resources section will overlay the improvements section, making it extremely hard to select an option in either one (same as silverpanther's problem).

Reveal Map does not seem to reveal changes the AI has made to tiles--eg, does not see farms unless directly seen by Player.

Attempting to control another civ doesn't seem to work--can't select other units, can't move 'em, can't control city production, etc.
WARRIOR Apr 6 @ 6:26am 
неработает незнаю как исправить помогите люди
[HA-GA] Looping morningstar Mar 27 @ 9:56am 
Crash the two first try but at the third and now it work fine WITH THE DLC BE:RT; thx for the update.
JazzHands Mar 23 @ 8:32am 
I know if this mod ever gets fixed, I'll be buying BE:RT and spending countless hours on it =)
nawapol5268 Mar 22 @ 2:52am 
Shadowlightningwolf Jan 25 @ 9:56pm 
Dead mod, only some of the features may work.
JazzHands Jan 22 @ 4:31pm 
While it's frustrating that the mod seems to be dead and not updated. No need in rip'n on the creator of it. It's a free service after all. He's not making money.
Reddmann_[FoE] Jan 21 @ 12:36pm 
Silens your still here they should take your mod off this workshop for not working then cram it up your ass for not knowing how to update your shit.
pedrinhooliveira123 Jan 10 @ 6:12pm 
fix the mod i cant use it
Turus Jan 7 @ 3:22am 
Hey, is there any way to change language of mod ? Because I don't know why but I have this mod in german language.