The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

699 ratings
Collector's Vault (Discontinued)
Category: Houses
File Size
0.514 MB
Apr 28, 2012 @ 7:51am
May 31, 2012 @ 11:58am
17 Change Notes ( view )

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Collector's Vault (Discontinued)



The Collector's Vault is a 'basement' mod for the standard player houses in Skryim. The Vault is accessible from all of the standard houses and is a useful place to store and display your weapons, armour and anything else you collect on your travels.

I made this mod for myself as other 'basement' mods either didn't include what I wanted, included way too much or were too fiddly to use. I wanted somewhere that I could easily access from any of my houses that allowed me to store and show my ever-growing collection of weapons and armour. This is the result.

The Vault is free and accessible once you have unlocked any of the standard player houses. The trapdoors are locked to begin with but can be opened with the key that unlocks the house, just make sure it is in your inventory.


• Blacksmithing Room: Smelter, Tanning Rack, Workbench, Grindstone, Anvil, Wood Chopping Block and Mannequin
• Crafting Room: Alchemy Table, Enchanting Table, Cooking Pot, 264 Book slots and two Mannequins
• Armour Room: 42 Mannequins, 16 Sheild Plaques and a Dragon Priest altar
• Weapon Room: 16 Weapon Plaques and a huge 197 Weapon Racks
• Library Room: 880 Book Slots, 20 Display Cases, all 10 Altars and all 13 Guardian Stones
• Entrance Room: Trapdoors to the 5 standard player houses
• Storage: Plenty of chests througout, some with unique names to identify contents
• Follower friendly: Bring your followers to the Vault


• Breezehome: Under the stairs in the main room
• Honeyside: Under the stairs in the basement
• Hjerim: Just through the door to the kitchen on the right
• Proudspire: By the exit door in the basement
• Vlindrel Hall: From the door head into the first room and turn left


• Version 1.0 - Uploaded
• Version 1.1 - Fixed trapdoor access to homes
• Version 1.2 - Added 6 mannequins, 4 shield plaques and 24 chests
• Version 1.3 - Added safe, wood chopping block and mannequin to Blacksmithing room, strongbox to Entrance room and 2 chests to Weapon room.
• Version 2.0 - Complete redesign, added more mannequins, bookshelves, display cases and storage


• Some sheild models merge into the wall when mounted on the plaques. This is due to the shield model within the game rather than the mount.
• Some weapons don't mount properly. Again this is due to the models themselves.
• The mannequins can move around on loading. This is because their scripts run low in the order, especially with so many in one place. It's a bug with the game.
• If your last save before the update was inside the Vault then you may notice odd things going on. Others may find things in places that they shouldn't be. This should rememdy itself once you have been in and out of the Vault a few times. It takes a while for the game files to sort themselves out.
• Slow load time on entering. This is because the file number of interactive containers is very high, the game takes a long time to run the scripts on loading the CV.
• DOES NOT WORK WELL WITH HEARTHFIRE! You need to install a copy of the original Breezehome navmesh to fix the crash to desktop problem. Simply download the file and copy it to your ..\Skyrim\Data folder. You should rename your existing file to .old or something first so that you can go back if you encounter any problems.

There is a link to the article on Nexus here:
and a direct link to the download here:
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DomTheFave Jun 8 @ 10:52pm 
Finally a house mod made by someone who knows what a house needs. Fuck all of that dining hall bullshit, high level players who either nearly or have completed the game need storage and places to showcase their goods.

The mannequins in all the rooms were an AMAZING touch. I've been looking for a house mod that has mannequins for your smithing armor in a smithing room (Which you have), mannequins for alchemy and other crafting armors in a crafting room (Which you have), and better yet, IT DOESN'T FUCK WITH THE LANDSCAPE BY MAKING SOME AMAZING HOUSE THAT OVERLAPSE WITH TREES FROM LANDSCAPING MODS, RUINING THE HOUSE! It all lives inside the already existing playerhomes. Thank you so much for this seemingly perfect house mod.
Scythe_P Mar 23, 2016 @ 9:24am 
sebrf Nov 23, 2015 @ 10:03pm 
Forget Breezehome. Get the riverside lodge with sauna. A great house alongside the river between Riverwood and Whiterun. And yes there is a mod for increasing book shelf space. Although the collectors vault can handle quite a lot of books. There are over a dozen tall bookcases.
sebrf Nov 19, 2015 @ 10:15am 
Breezehome is the only home that crashes in hearthfire and dragonborn. Every now and then I get vegitation growing down from the cieling. Other than that it's great. everything I need except a bed for Lydia. (grin) I don't trust myself to modify the navmesh to fix the problem. I am not a member of nexus. DATHUS can you remake the vault to fix the breezehome crash and maybe add portals to the hearthfire homes and maybe the College of winterhold? Sorry for the wishlist.
fishert2208901 Sep 26, 2015 @ 1:13am 
Can anybody tell me if there is a library mod available on Steam? I collect every book I find and put them on every bookshelf I have, sadly with the mods that have to do with Breezehone, Lakeside Manor and the other plots of land you buy from the Jarls cause the game to hard crash. All I'm looking for is a library complex mod that can house several thousand books and nothing else.
coktailxyz Apr 13, 2015 @ 10:56am 
super je prends merci.
-=takkischitt=- Jan 18, 2015 @ 1:49pm 
I uninstalled this mod and Honeyside (I haven't checked the other houses, they could be the same) has lost the purchased upgrades and gone back to the original decor, but when I go to see the yarl to buy them, the options to buy them have gone, presumably because I've bought them already.

Has anyone got any ideas how I can fix this?
yukon4444 Jan 1, 2015 @ 5:34pm 
Hi. I have a problem. Game closes every time i move to Breezehome when mod is on. It's cool but I need Breezehome for some other mods.(I haven't change the Breezehome)
NumpTFlump Dec 18, 2014 @ 8:13am 
Does anyone know if this mod has been worked on by someone else? One of my favourite collector's room and would be a shame to let it go due it being discontinued or can anyone recommend a vault like this?
Aset Gebnut Nov 8, 2014 @ 4:03am 
Ok the code worked and i was transported to the vault. Some of my items were there but not all. So my weps that were on the weapon racks and plaques were there but not the armour sets or all the items that were stored in the storage lockers. Is there a way of getting them back?