This game has been Greenlit by the Community!

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Geist Heist
 
 
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Genre: Casual, Puzzle
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Nov 3, 2014 @ 5:57pm
Sep 21, 2016 @ 3:48pm
Description
What if the way your mind worked…worked against you? The answer lies inside “Geist Heist,” a puzzling adventure for an intrepid ghost named Jesse, who sets out with a gang of other ghosts to steal The Kernel's treasures and ultimately find the coveted Blood Diamond. Together, you and the gang will explore 80 mind-bending mazes for treasure, all the while avoiding touching the walls so as to not alert the guards watching over the mazes! But beware: just when you think you’ve mastered the game’s rules, they change on you in a heartbeat!

The main gameplay centers around guiding Jesse through 40 mazes, all the while collecting goodies and regular diamonds on the path to the Blood Diamond. Each maze’s title will clue you in as to how to solve the puzzle, or else it will simply comment on the unusual circumstances you face. From one maze to the next, your controls could change, objects could move which previously didn’t, or you may not even be able to see Jesse! Each maze is a surprise and will force you to rethink how you play the game.

Other features include:
  • Time Trials - Improve your times on each level and compare your score to other players worldwide!
  • Cruel Mode - Just when you think you know the levels, they get WAY harder! Only the best players will triumph.
  • Gauntlet Mode - You've mastered the levels, now take them on in a marathon! The player who can collect every treasure and who never dies will earn a perfect score....and perhaps a way past cool secret to show off their accomplishments.

And finally, a preview of some of the levels not show in the trailer:
  1. Level 3: Trust - What's this? The diamond is surrounded by boulders? Whatever will you do? Maybe if you trust the arrows guiding your path, you can triumph.
  2. Level 7: Lefty Losie, Righty Brighty - A boulder clings to your left side, so going left is NOT an option! Paradoxically, the diamond is as far to the left within the maze as possible. Hmmm...maybe the layout of the land can you clue you into the solution...
  3. Level 15: Not Enough Space - Wait a second...all that's here are a bunch of x's? And you can't move? Maybe if you read the level title carefully enough, you can change your circumstances....
  4. Level 18: Now You SEE Me... - Once again, the name's the thing: hit the 'c' key to make Jesse visible, but ah! You can't move if he can be seen. No level's perfect....
  5. Level 25: Pennsylvania 65,000 - Hope you've been collecting lots of treasure, because you're not leaving this maze until your score is 65,000! If your score's too low...well, maybe that switch in the corner can help you "reset" things....
  6. Level 39: Size Matters - The mother of all challenges! A titanic maze awaits, but which keys you use to move will change your size. And when it comes to getting through the traps plaguing this maze...well, you read the level title, right?

Popular Discussions View All (1)
2
Nov 5, 2014 @ 1:17pm
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35 Comments
El lobo Apr 23, 2015 @ 7:14pm 
Nablith Jan 13, 2015 @ 6:03pm 
do it
panferov-85 Jan 4, 2015 @ 10:36pm 
voted for a cool game.
Jarn Argence Jan 2, 2015 @ 11:46pm 
I agree. the graphics to smack of a browser game, but I like the idea. still not sure what you mean when you say "what if the way your mind works worked against you?" The idea is original, but the graphics are cheap.
Halfcast Nov 15, 2014 @ 4:14am 
only for free, looks like a browsergame
Gamebook Studios  [author] Nov 14, 2014 @ 10:13pm 
Hi @Smer4:

Thank you for the vote of confidence, and for your support! Your game looks like an interesting and exciting project, and we wish you the best of luck with it.
Smer4 Nov 14, 2014 @ 5:58pm 
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Cool game! vote please for mine too. Thanks in advance!
http://steamcommunity.com/sharedfiles/filedetails/?id=341299194
looklike Nov 10, 2014 @ 6:09pm 
This looks really weird in an interesting way.
Gamebook Studios  [author] Nov 10, 2014 @ 4:55pm 
We are happy to announce that, in response to the feedback posted here, we will be changing the "Fail Level" sound. Thank you all once again for your support and feedback as we work to optimize this game.
Dh'oine Nov 9, 2014 @ 5:32am 
Ой, я такие игры лет 100 назад играл.