Arma 3
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USS Iowa BB-61
 
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Data Type: Mod
Mod Type: Boat
Scenario Type: Water
File Size
Posted
Updated
368.709 MB
Oct 24, 2014 @ 1:54am
Oct 25, 2014 @ 7:33pm
2 Change Notes ( view )

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USS Iowa BB-61

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Description
This addon brings the mighty USS Iowa in its post 1984 condition to Arma 3. At 270 metres long and weighing 45,000 tons the Iowa is one of the largest moving objects to be seen in Arma 3.

Version 1.03

Features:
- Fully drivable with PhysX simulation
- 3x Working main turrets each armed with three 16 inch guns
- 6x Working secondary turrets each armed with two 5 inch guns
- 4x Working Phalanx CIWS turrets for protection from the air
- Main Guns can be used for artillery support - Select Units 16, 17 or 18
- Highly detailed bridge interior with working gauges
- Animated Propellers, Rudder and Radar
- Lights and Collision lights
- Custom Particle FX for main guns
- Detailed modelling throughout
- Listed under NATO > > Ships > > USS Iowa

Known Issues:
- Passenger Positions are in the wrong place
- Internal views can see through the ship
- Characters standing on the ship stay in the same place in the world when the ship moves this is an Engine issue
- Behaviour in multiplayer is untested and collisions will probably be unreliable this is largely due to the ship being larger than what can be comfortably handled by the Engine
- Bullet collisions (Fire Geometry) may not work properly on some parts of the hull
- Characters can become a bit stuck on some of the stairs
- Detection for the entry points on the ladders is unreliable
- Setting an initial azimuth (turning the ship) when placing it in the editor WILL cause parts of the ship to become misaligned
- When calling in artillery gunfire particle effects are in the wrong place

Credits:
Modelling, Texturing and Configuration – AusSnipe73
Additional Texturing – Ori Wortley and Daniel Galbraith
Huge amount of advice on configuring the ship – Hatchet
Scripting and Configuration Advice - Bad Benson
Popular Discussions View All (10)
16
Jan 9, 2017 @ 1:40pm
cant Spawn the ship isnt shown in editor
PackZz
10
May 25, 2017 @ 6:58am
Review of this mod
Airham Gouda
7
Mar 5, 2016 @ 1:59pm
Can't delete ship? Visibilty problem.
Eclipzed
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296 Comments
Godzillax32 Feb 20 @ 1:53pm 
"Hey folks the Mod is dead as you can see the last update was over three years ago. Unfortunately you can not expect your request was ever notice by the autor."
Lampshade Feb 19 @ 2:53am 
Would you be willing to let others resume work on your mod?
snakewhipmike Jan 22 @ 6:24am 
broken
bradclark92 Dec 31, 2017 @ 11:26am 
Such a bummer 'cause I'd love to use it.
Kamasutra Dec 31, 2017 @ 8:15am 
Hey folks the Mod is dead as you can see the last update was over three years ago. Unfortunately you can not expect your request was ever notice by the autor.
777 Nov 30, 2017 @ 2:06pm 
And USS Iowa for WWII?
The Mini crit sentry Nov 15, 2017 @ 5:17pm 
Do you think you could make her sister ships? ( USS New Jersey BB-62, USS Missouri BB-63, and USS Wisconsin BB-64)
BURN THE JEWS Nov 14, 2017 @ 8:52am 
can u make the cram ( phalanx) for land like onatruck or flatbed, or stand alone it be great thanks
bradclark92 Nov 7, 2017 @ 10:22am 
These thing crashes my server. Anyone else?
Fox McCloud Oct 31, 2017 @ 7:05pm 
so it didnt work theres a texture issue and it only lets me rotat:steamsad:e (off the ship entirely) and then when i delete it in game it just removes the main guns and the C-RAMs and leaves athe ship there but dosent recognise it as an entitiy so its stuck there