Arma 3
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NIArms MP5 SMGs
 
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Data Type: Mod
File Size
Posted
Updated
148.659 MB
Oct 24, 2014 @ 12:14am
Jan 10 @ 11:55pm
13 Change Notes ( view )

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NIArms MP5 SMGs

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In 1 collection by [S2] Still A Lime
NIArms All in One
19 items
Description
==REQUIRES HLC Core, ASDG JointRails.==
HLC Core

ASDG JointRails[forums.bistudio.com]

When it comes to the 9mm Parabellum round, theres really only one weapon family that makes it work for it's keep- the MP5.
Pistol-round SMG variant of the venerable G3 rifle- an SMG so good that it's been in the arms of police and SF unit for half a century now. Everything that the MP5 is can be attributed to it's parented design, but it's longstanding can only be attributed to just how much performance it squeezes out of a pistol round. The M4 may be the new contender for the position of door-banger's choice for it's ability to engage at ranges longer than 150m, but the MP5 more than holds it's own right up to the VERY margin of that line and slightly beyond with it's free-float barrel (only held back by the sheer limitations of the round).
In short, the MP5 eats what you feed it, shoots where you point it, runs how you need it to and breaks down how you'd like it to. Exactly what you need.

In this pack you get 10 variations of the venerable SMG, from it's most basic as the MP5a2 to the most extravegant as the MP5/10 and everything in between. Additionally three suppressors are provided. No two of these weapons are identical in performance, weight, or inertia. Very similar, but not the same.

Classnames
============
hlc_muzzle_Agendasix - Suppressor for all 9x19mm Mp5s EXCEPT MP5k/MP5k-pdw (HK three-lug mount)
hlc_muzzle_Tundra - Suppressor for all 9x19mm Mp5s
hlc_muzzle_Agendasix10mm - Suppressor for MP5/10
hlc_smg_mp5k_PDW - MP5K-PDW (Primary Weapon Slot)
hlc_smg_mp5k - MP5K (Pistol weapon slot. Warning: Visual overstretch on left arm, nothing I can do about it without an overhaul to the way Arma handles pistol animations. This is why it's not in the ammo box)
hlc_smg_mp5a2 - MP5A2 (Full-Stock, SEF Triggerpack)
hlc_smg_mp5a3 - MP5A3 (Retractable Stock, SEF Triggerpack)

====The above do NOT accept side-rail attachments. The below ACCEPT side-rail attachments====

hlc_smg_mp5a4 - MP5A4 (Full Stock, "Navy" Triggerpack)
hlc_smg_mp5n - MP5N (Telescoping stock, "Navy" Triggerpack)
hlc_smg_mp510 - MP5/10 (Full Stock, "Navy" Triggerpack,10mm Auto)
hlc_smg_mp5sd5 - MP5SD5 (Full Stock, "Navy" Triggerpack, integrally suppressed)
hlc_smg_mp5sd6 - MP5SD5 (Telescoping stock, "Navy" Triggerpack, integrally suppressed)
hlc_smg_9mmar - 'Navy' SMG (Homage to Half-life. MP5N with permenantly affixed KAC tri-rail and M203-PI. Now someone just needs to make the Grunts, a black-mesa-esque New Mexico map and we're golden.)
hlc_30Rnd_9x19_B_MP5 - 30 Round MP5 Magazine of 9x19mm M882 NATO Ball
hlc_30Rnd_9x19_GD_MP5 - 30 Round MP5 Magazine of 9x19mm LE Jacketed Hollowpoints
hlc_30Rnd_9x19_SD_MP5 - 30 Round MP5 Magazine of 9x19mm M882 Ball loaded to subsonic rates
hlc_30Rnd_10mm_B_MP5 - 30 Round MP5 Magazine of 10mm Auto FMJ
hlc_30Rnd_10mm_JHP_MP5 - 30 Round MP5 Magazine of 10mm Auto LE Jacketed Hollowpoints

Popular Discussions View All (3)
7
Jun 8, 2015 @ 2:45am
Dependancy Links
[S2] Still A Lime
0
Nov 10, 2017 @ 11:49am
MP5 reloading
Ignoto Militi
0
Jan 28, 2016 @ 5:39am
A3Launcher
Choppra
< >
207 Comments
[S2] Still A Lime  [author] Feb 11 @ 6:46am 
@CastielCQT[2ndPzd] - MP5K sidearm is the MP5KA1 as sold, with that tiny notch. The idea behind it is it's a bodyguard/concealed carry type deal- when you pull it out you point-shoot full-auto into someone at close range.If that's not your thing, jsut stock a red dot on it. MP5K PDW uses Trijicon night sight.
CastielCQT[2ndPzd] Jan 28 @ 7:50pm 
What the fuck happened to the sights on the MP5K PDW and the MP5K sidearm? Did they get sheared off in a freak accident? What's the lore behind this? Did some mong take them off with a belt sander?
Atlas1205 Jan 22 @ 9:02pm 
This new sight for MP5K PDW looks really ugly...
LBMartin Jan 11 @ 5:31am 
Hi guys. The new addition MP5A5 has a different name than the other models. Can you rename this last one as HK like the other ones? Thank you for your contribution guys.
lmejia430 Jan 5 @ 12:25pm 
Can you guys make a scar pack? With m-lok rails and different color tone scars?
Dean Dec 29, 2017 @ 7:42pm 
hey can you make it go into the pistol slot too? it would greatly help out with sniping with the NiArms rifles
Matrx02 Dec 16, 2017 @ 2:34pm 
Hey I think this is a brilliant mod and I wanted to ask you if I can use this mod for my arma 3 server?
For any questions here our Ts Ip: ts.btfgc.de
Max Dec 9, 2017 @ 12:32pm 
very good , thank
Arcieri♠ Oct 23, 2017 @ 3:16am 
No compatibility with vanilla 9mm 30RND Mags?
SpiderFuji Oct 2, 2017 @ 5:03am 
awesome !