Portal 2

Portal 2

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Chamber IOI
   
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Chamber IOI

In 1 collection by Ben426
Ben's Chambers
8 items
Description
Chamber name: Chamber 1O1
Difficulty: Hard/Medium
Description:

After P-body and Atlas finished the original test, what was left by Cave Johnson GlaDOS decided to renovate it, so he can test humans too. Chamber 101 has his own design, you have to find and press all of the buttons to open the exit door, and you have to solve the puzzle too. It is a bit different than other portal maps, but I hope you will like this design too. One amazing man, toncica has made a playthrough for it, if you stuck just watch the video.

16 Comments
Ben426  [author] Oct 24, 2014 @ 5:13am 
Now you solved it how I really wanted to my chamber be solved :D. On my maps I try to go away from Portal Puzzles, I have to say I tried to make something special with this map, but I know it was not the best one. If I link the buttons you will still not see where they are linked, thats why I arent did it.like my new map will be a labirinth. I know, buttons was a really bad idea, this was my first map, I learned a lot from it and I am hoping you will try my other chambers too :)
toncica Oct 24, 2014 @ 1:31am 
Here's my new playthrough. You fixed some things, some issues are still the same.
http://youtu.be/uuBWb0MNqjM

Invisible connections or hard to notice buttons: I don't think a puzzle game about logic should be like a hunt for easter eggs. Also, pressing buttons is just not exciting. There's no reason to have that many buttons that do nothing puzzle-wise. It feels more like a pilgrimage than a game.

Player gets trapped: you say if you miss any buttons you have to restart the test. That's not true, but if it was that would be bad by design. You want the player to play and solve your map. You don't want the player to leave the map before he is done, but with those trapping situations you force the player to exit the map and manually restart it (or maybe he just abandons the map). Instead the player should be able to get things done from any point of the map. Don't allow the player to get into an unsolvable situation.
Ben426  [author] Oct 23, 2014 @ 9:58am 
Okay, update relased I have fixed some "bugs". Thanks for toncica for pointing me out, and may I ask you to replay it and make another playthrough?
toncica Oct 20, 2014 @ 7:26am 
I'm afraid it is broken, I solved it in an unintended way, didn't I? :)

You're welcome to try any of my chambers. If you manage to solve it by skipping any part or by not using all elements then I will fix it. But be warned, most of my chambers are really hard.
Ben426  [author] Oct 20, 2014 @ 7:19am 
You are free to tell your opinion of my map of course, I really apprecite it. And no mine map is not perfect, I know it. But not unfinished or broken. That is what I am trying to tell. Mine next map will be easier :)
toncica Oct 20, 2014 @ 7:11am 
Christopher, huh? I have solved it, there's a video link to my solution, missed only one button and I feel into the water at the end when I went back to press it. I didn't want to do that again since it was clearly solved. And I solved without using all elements.
toncica Oct 20, 2014 @ 7:07am 
Sounds like you're not appreciating my feedback. I 'm not here to argue but to tell my opinion of your map. If you think your map is perfect then ignore it.
Ben426  [author] Oct 20, 2014 @ 6:51am 
Finally, someone prove my truth. D
Christopher [HU] Oct 20, 2014 @ 6:48am 
Dear toncica!
it can be solved is just EXTERMLY HARD. Good, but hard. I tried to do it myself and finished succesfully. There are no unused elements.
Ben426  [author] Oct 20, 2014 @ 6:38am 
I thought it is easy, but those who played said it is hard. Prelude is annoying too, but many people likes it. Like me, I have beat it many times and it still makes me to think. You skipped a lot of elements, thats why you missed one of the buttons. Your fault, not mine. And for the "And if I can skip parts of the puzzle and do it in a "weird" way then it's not finished." just checkout Portal 1 chambers, most of them has more solution. So they are not finished, or what?