Arma 3
139 ratings
Sweet markers system
 
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
0.132 MB
Apr 10, 2015 @ 3:51am
Sep 19, 2015 @ 11:18am
8 Change Notes ( view )

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Sweet markers system

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Description
Sweet markers system v.2.1:

1) Client-server logic has been rewritten, and the addon is now working faster.
2) Versions for Arma 2 and Arma 3 with the same functionality. (CBA:CO required for ArmA 2 version).
3) Compatible with ACE/AGM/etc except the several hotkeys on map. (If you have any trouble like black lines, just delete the Maptools pbo)
4) Logging system: now you'll always know who was drawing markers on your map.
5) Ability to draw ellipses. (2000 m. in radius max).
6) Ability to change line thickness. (100 m. max).
7) Ability to change marker position after drawing.
8) Only marker's owner is able to change direction and position of the marker.
9) Vanilla flags, ranks and location markers have been removed from the list of available markers. (Only A3).
10) Ability to place marker on the nearest road.
11) Path finder was disabled (Path finder is disabled now until I deal with some performance issues).
12) In order to function properly, the addon needs to be present both on the server and on all clients.
New hotkeys:
Shift + Alt + hold LMB — draw ellipse.
Ctrl + Alt + hold LMB — draw lines (Thickness: Ctrl -, Alt +).
Shift + Ctrl - put marker on the nearest road.
Download latest version (2.1): https://dl.dropboxusercontent.com/u/63447803/swt_markers.rar

This system fully changes the BIS's marker system.

Features:

1) Simple and easy-to-use interface, which is also fully customizable.
2) All changes are saved in your profile.
3) All interface elements are clickable and have hotkeys if needed.
4) Easy change of type, colour, direction, size and channel of the marker.
5) Ability to quickly place markers without opening/closing interface.
6) Ability to save markers placed on the map and load them in other missions.
7) Ability to enable/disable some functions of this add-on in map maker settings.
8) English and Russian languages.
9) Tested with more than 150 players on Weekly Open Games.

Steam Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=324952672
Armaholic - http://www.armaholic.com/page.php?id=27012
withSIX - http://play.withsix.com/arma-3/mods/vArUCCVR5BGcGgAVF72WTA/Sweet-markers-system
ArmA3.de - http://arma3.de/include.php?path=download&contentid=2483

MAKE ARMA NOT WAR - http://makearmanotwar.com/entry/hQCoxjYUon
Info:
Hotkeys:
Arrows Up-Down - change marker icon
Shift + Arrows Up-Down - change marker color
Shift + Arrows Left-Right - change channel
Shift + mouse wheel - change markers size
Ctrl + N, G or T - select text mode
Ctrl + Enter - place marker without closing display
Ctrl + Click on map - quick marker placement
Alt on marker + hold LMB - change marker direction
Ctrl + Alt - draw the straight lines
You can change marker settings by clicking on the neccessary color or the icon above. Doubleclick the main marker (icon) to show additional marker selection options.

Settings:
To change settings press "gear" icon
You can configure the marker slots in the main settings.
You can configure the interface parts and load the saved markers in advanced settings. This function is limited to squad leaders only by default. Loading limit: 750 markers at a time. Saving is available to all. Saving too many markers to you profile is unadvised (>1000) and can lead to glitches and crashes. In this cases, use the Fast Load option.

Donate:
PayPal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=H97U6V6R9WTN6
Yandex: https://money.yandex.ru/embed/donate.xml?account=410011439655757&quickpay=donate&payment-type-choice=on&default-sum=&targets=Donate&project-name=Sweet+markers+system&project-site=&button-text=05&successURL=
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43 Comments
SnakeDoc | 85th Aug 18 @ 4:35am 
Hey man, i know you havnt worked on this mod for a while but would it be possible to add a second row of preset quick accses markers?
Glow Mar 19 @ 2:43am 
Sometimes mod is unactive in singleplay. It's working fine then I reload a save and it's gone. I can see just a name in map menu but it's not working anymore. Frusrating, any way to prevent this?
OtterNas3 Dec 9, 2016 @ 9:07pm 
Hey s.w.@.t
Great System i rly like it.
One future request would be, that only the Creator and Server-Admins can delete a marker
We use it for Mission-Claim marking on our server and often it happens that someone deletes a marker of another player to "re" claim a mission
Ppl can have a look in the log who did it, but i would love to have a "Permanent" option for markers so only creator of the marker and Admins can delete/change a marker.

Until then, have a nice Day!
Otter
daMN612 Aug 22, 2016 @ 1:55am 
okay thankyou
s.w.@.t  [author] Aug 21, 2016 @ 6:08pm 
Yes, they do. Also mod must be installed on the server or host.
daMN612 Aug 21, 2016 @ 6:06pm 
do friends also need this mod installed for it to show up on there screen when i place a marker?
Ernesto May 31, 2016 @ 2:56pm 
вообщем если зажать в редакторе при открытой карте алтьт и попробовать начетить линию то телепортнёшся туда где на карте линию начертил, моет ты знаеш уже может нет но вот такая странность мне попалась, и благодарю за мод
Kalthramis Feb 14, 2016 @ 2:08pm 
This is awesome! However, I can't seem to delete lines, and as the wipe-map is localized, we often end up with a lot of lines on our maps my the end of a session.
GuNnY Jan 13, 2016 @ 12:03am 
well done dude looks great will use it forsure
DarkoRockZ Dec 31, 2015 @ 7:50am 
no changes on map